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tapioks

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  1. In response to post #37057295. #37061100, #37061710, #37063060, #37065860, #37066500, #37092085, #37119905 are all replies on the same post. Hmm, the 'E' issue on all tabs has emerged again for me, but this time with http:// AND https://
  2. In response to post #37057295. #37061100, #37061710, #37063060, #37065860 are all replies on the same post. Thanks, redirects are now working for me :)
  3. In response to post #37053490. #37053520, #37053855, #37053890, #37053980, #37054155, #37054250, #37054550 are all replies on the same post. I am having this same issue as well, with respect to the 'E' on all tabs on mod pages.
  4. Your forthrightness is very much appreciated. Glad to hear it's not a 3-alarm fire after all :)
  5. Just updated first post with video #10 in the series, this time looking at the depth of field effect.
  6. (I originally posted this in 'General Discussion', but it probably belongs better here...) I decided to create a thread for my series of 'tech demo' videos of Skyrim ENB visual effects. I will add new videos to this thread as I continue to create them. These all feature the Skyrim Enhanced Shaders NLA preset. This video demonstrates the real-time screen-space reflections effect of ENB series for Skyrim, calculating true reflections in real-time as opposed to the standard simulated cube-map techniques. http://i.imgur.com/R4kCNIH.jpg Reflections Effect Demo - 1080p @ 30FPS This video demonstrates the image-based lighting (IBL) effect of ENB series for Skyrim, an effect that is only now beginning to appear in commercial video games. IBL is an effect where the scene is illuminated from above by the light from the sky. To oversimplify: a image of the sky is reflected onto the scene. IBL also has potenial applications for interior scenes, but the Skyrim ENB only uses this effect in exterior scenes with the sky. http://i.imgur.com/cU427NX.jpg Image-Based Lighting Effect Demo - 1080p @30FPS This video demonstrates the underappreciated subsurface scattering (SSS) effect of ENB series for Skyrim, another effect that is only now starting to appear in commercial video games in 2015. Subsurface scattering is the diffusion of light within a translucent material. For more info, see http://en.wikipedia.org/wiki/Subsurface_scattering In ENB series for Skyrim, subsurface scattering is mostly used to help skin to look more like skin, rather than like leather or rubber. http://i.imgur.com/sKK2IRN.jpg Subsurface Scattering Effect Demo - 1080p @ 30FPS This video demonstrates the screen-space indirect lighting (SSIL) effect of ENB series for Skyrim, an effect rarely used in ANY commercial video games to date. SSIL is an effect where light cast onto one surface is reflected onto other nearby surfaces. It can be considered a 'sister effect' to screen-space ambient occlusion (SSAO), working with light rather than shadow. http://i.imgur.com/3nr7r1H.jpg Screen-Space Indirect Lighting Effect Demo - 1080p @30FPS This video demonstrates the screen-space ambient occlusion (SSAO) effect of ENB series for Skyrim. Ambient occlusion is an effect that calculates how exposed each point in a scene is to ambient lighting; areas with less light exposure, like corners & crevices,are darkened accordingly. ENB's implementation of SSAO is more sophisticated than most found in commercial games today; it respects lighting and transparency, and applies realistic darkening to affected areas rather than overlaying 'black blobs' as bound in some games. (*cough* ... Far Cry 4 ... *cough*). SSAO can be considered a 'sister effect' to screen-space indirect lighting (SSIL). http://i.imgur.com/nNHRXXT.jpg Screen-Space Ambient Occlusion Effect Demo - 1080p@30FPS This video demonstrates the volumetric mist effect of ENB series for Skyrim. ENB for Skyrim allows for volumetric mist to be added to areas of the game world. The appearance of mist depends on weather conditions and requires an ENB preset designed to use the effect, such as Enhanced Shaders NLA. Volumetric mist helps foggy days feel more atmospheric, and also helps to mask lower quality distant textures and models with a realistic effect. http://i.imgur.com/wREoTEi.jpg Volumetric Mist Effect Demo - 1080p @ 30FPS This video demonstrates how the individual effects of ENB contribute to overall image quality. First a comparison is shown between vanilla Skyrim & full ENB, then individual effects are shown being added in sequence. http://i.imgur.com/a3Upl86.jpg Layering ENB Effects - 1080p @ 30FPS This video demonstrates the crepuscular rays, or sun rays, effect of ENB series for Skyrim. Sun rays are shafts of light perceived to issue from the position of the sun. These rays are tinted orange by the atmosphere they traverse, and are most easily visible at dawn and dusk hours. For details, see the Wikipedia article at http://en.wikipedia.org/wiki/Crepuscular_rays http://i.imgur.com/03j1riP.jpg Crepuscular Rays Effect Demo - 1080p @ 30FPS This video demonstrates two of the many post-processing effects that may be added to any ENB series preset for Skyrim. The effects demonstrated in this video are an 'MS-DOS' style effect that gives the game a 'retro' feel, and a 'painting' effect that simulates brush-strokes to create a painterly aesthetic. These effects exclude the user interface (inventory, map, menus, HUD), so they are 100% playable :smile: Painting Effect by KingEric1992 - Download: http://enbseries.enbdev.com/forum/viewtopic.php?f=7&t=3244 MS-DOS and other effects by Boris Vorontsov - Download: http://enbdev.com/effect_en.htm http://i.imgur.com/WpUJWRs.jpg Paint & Pixels - Post-processing Effect Demo - 1080p @ 30FPS This video demonstrates the optional 'Depth of Field' effect of ENB series for Skyrim. Depth of field is an effect that simulates the ability of an optical lens to only be able to focus precisely on one distance at a time. Subjects within the focus range are rendered crisply and clearly, while subjects out of range appear blurry and out of focus. This effect requires the installation of a depth-of-field-enabled enbeffectprepass.fx file, many of which come packaged along with ENB presets on the nexusmods.com website. http://i.imgur.com/auk5pC1.jpg Depth of Field Effect Demo - 1080p @ 30FPS
  7. Moved this to the modding section, here: http://forums.nexusmods.com/index.php?/topic/3275159-skyrim-enb-effect-demo-video-series/
  8. Wow, I love the design and color palette of the Mount & Blade Nexus... dare I say even more than the other Nexus sites? :O Keep up the brilliance :)
  9. Hey, I'm the author of Enhanced Shaders. For that look, download the new v1.5 (overbrightening has been fixed) and use the included 'Rustic' palette for that warm look :)
  10. Is there any chance that the large colored bars used for mod-name backgrounds and thread titles will be changed to something more subtle and less 'gaudy' some day? They really make it more difficult to enjoy the rest of the page content. I appreciate that a number of adjustments have already been made to the design in response to user feedback; this one aspect still causes me to cringe every time I visit the site. Thanks for your consideration.
  11. I've been trying to get used to the new set up for a little while, and it 'works', but I think you hit the nail on the head... it somehow feels like more of a 'chore' to spend time on the Nexus, when it used to be something that bent the space-time continuum, allowing you to loiter and hop around for hours on end. I think it has something to do with the minimalist, pragmatist style of the old site. Subdued visuals that were easy on the eyes, many ways to get to what you want.... I'm not trying to say 'go back', just trying to think of what might help bring back that lovin' feelin' again... A couple thoughts: 1) Reduce the boldness of the large colored bars... perhaps just thin colored outlines instead of the large fields of color. 2) In the right hand column (right there, in the blank space-->), perhaps some of the quick-link menus could be restored? Like the 'Files' links and 'Images' links? Thanks again for persevering with the Nexus, please take my comments as constructive praise (?)... or something like that :P
  12. A quick comment about about how image names are displayed; I have seen a few other comments on this and would like to throw in my two cents. It would be very useful if image names could be displayed without the need for mouseover. In addition to reasons already stated here, one thing this would allow is the ability to search for a particular image by it's name using the browser search function (Ctrl-F). I have 340+ images uploaded to the Image Share, and it used to be very easy to find a specific image with a simple text search, this is no longer possible. Is there any chance that Image Names will be made visible by default once again? Thanks for considering my comments, cheers.
  13. Derrrrrrrrrrrrrrrr.......... OK thanks!
  14. Hmmm... when I click the Endorsement number, I just get a Lightbox telling me I cannot endorse my own file?
  15. Hi All! Is there any chance that we'll see restored the ability to leave a Comment along with an Endorsement? As a modder, I really enjoyed hearing a bit of positive feedback from time to time and hearing what people actually liked about one of my mods, for example. It seems people are unlikely to leave 'Praise' comments of their own volition, but if the opportunity is presented when Endorsing, they are more likely to do so. Also, any way of seeing the list of who has Endorsed the mod? I miss this feature as well... Thanks for all the hard work trying to keep all of us rabid critics at bay ;)
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