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MacMan131

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  1. Hello, I have an odd problem. I'm using the north point park mod settlement for my main settlement, for some reason my game is now crashing whenever i get near it. Thing though is I had this issue a few days ago and reinstalled my Fallout 4 and mods and that fixed it. The issue is back now though so I thought I would go back to a previous save to try and fix it. Weird thing is that North Point Park is not crashing my game when in the previous save it didn't. It's like that area in game not retroactively crashes older saves when it didn't before. I haven't changed my load order or anything so it's not that. So I'm wondering what has caused this issue to crop up, what is causing it now and is there a way I can fix it again that does not involve reinstalling all of my mods and Fallout 4 again? The issue may be precombine related as that is what Buffout 4 was saying before it stopped working. About that though, buffout 4 is not creating crash logs when the game crashes. Buffout 4 stopped working after I uninstalled the CK on my original Fallout 4 instance before I uninstalled and reinstalled everything but it is still not working even after the complete reinstall. The f4se.log is saying that Buffout 4 is loading correctly. At the same time the xSE PluginPreLoader.log is giving me a message I can't seem to find anywhere online. It goes [2023-06-21 04:20:18:910] Module "kxf::NativeAPI::Private::InitializationModule" initialization failed I tried the thing where I change the loading mode but that has not fixed anything. Any help would be greatly appreciated with the North Point Park Crash or the Buffout 4 issue.
  2. At the 24 hour mark on my current WARS and PEACE save and have a few thoughts. The gun play has been massively improved, the weapons feel much more powerful and satisfying to use, blasting a guys head off with a 12 gage slug will never get old. In the beginning I did find it easier then normal survival but when enemies with automatic weapons and explosives became more common the difficulty ramped up, instead of treating every enemy as the same as in vanilla you sometimes have to focus on one or to guys, taking cover and being careful before going ham on the rest of them. The carry weight changes where hard to get use to at first but after a while I became much more selective on what I pick up and will not bother looking lower level enemies now. Power armor feels much more distinct then in vanilla, the massively increased carry weight along with the armor changes makes it feel like you are really a walking tank instead of just having some extra armor. The different kinds of ammo makes using some of the early game weapons much more viable and adds extra consideration when it comes weapon choice. I don't think I ever used Pipe weapons but it actually feels good in a way, the are use by the raider masses and one guy with a proper weapon defeating 8 with junk pipe weapons feels more believable. Gun sounds are much improved as well, more crack less boom. The mag system was a bit confusing at first but got use to it, some of the smaller magazines are hard to get your view on them to pick them up though. The amount of ammo dropped does seem excessive at times, getting around 40-60 rounds of ammo per guy when you only use 5 to kill them leaves me with way more ammo then I could possibly need. Breaking them down does give lots of resources but I could easily break the economy by selling my massive pile of extra ammo and have to choose not to for game balance. Going back to the power armor it does make you a walking tank but again with a lode of extra fusion cores I have to RP not to use it as doing so would make much of the combat trivial. All and all though I have greatly enjoyed myself with WARS and PEACE and have not encountered any bugs I can remember. Only a few changes I would suggest if they are possible. Increase the hitbox size of the smaller magazines so they can be picked up more easily, it can be a bit frustrating to see the mag and but not be able to easily pick it up, having to move the mouse slowly over it. Either decrees the drop rate for ammo by about half or have a way to not be able to sell 1 cap ammo in order not to f*#@ the economy if you are playing optimally. Increase the drain rate of fusing cores in power armor so it there is a greater cost in using it to counterbalance the buff that PEACE does to the armor.
  3. Okay so ever scene the 1.5 beta only mods downloaded via bethesda.net seem to work. I can download Atomic Radio for instance and it will show up in game no problem but when I use CBBE for instance there will be just a head and not a body to go with it. When I fallow the mod activation instructions http://wiki.tesnexus.com/index.php/Fallout_4_Mod_Installation the game crashes after the load screen. The weird thing is that I can see that the models in the load screen have the new textures but the game crashes when the loading is finished. When I go back and revert the changes to the Fallout4Custom.ini the game goes back to only the plugins loading. I know that the plugins are loading because I have things like Dinavishon and the like. Even if I have only one mod that changes a texture the game still crashes. From what I can tell plugins have nothing to do with the crashes but it seems like it is the game loading more resources that are not via bethesda.net that are causing it to crash. Got any idea on how to fix it?
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