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Fallout 4 wont start after installing mods
Operative85 replied to Adiidas's topic in Fallout 4's Discussion
Hey, I'm just glad you're able to play again. Enjoy lots, and no problem! :) -
Fallout 4 wont start after installing mods
Operative85 replied to Adiidas's topic in Fallout 4's Discussion
Hmmm. Try looking for solutions from other websites using Google. This solution worked for me: https://steamcommunity.com/app/377160/discussions/0/365172547942418688/ Also try running it on Windowed/Borderless Windowed mode via your FO4 Launcher or editing your .ini files. Google it for more detailed explanations. :smile: -
Fallout 4 wont start after installing mods
Operative85 replied to Adiidas's topic in Fallout 4's Discussion
Hmmm. Try turning off Steam Cloud as it may have rebuilt your old files when you uninstalled and re-installed Fallout 4. Then try reinstalling again. -
Fallout 4 wont start after installing mods
Operative85 replied to Adiidas's topic in Fallout 4's Discussion
Have you tried deleting your .ini files found in your My Documents/My Games/Fallout4 folder? If not, delete everything inside of it first. Preferably the entire Fallout4 folder. It should rebuild and create new, untouched .ini files in there once you re-launch your game. Also, please do read these introductions I have found online pertaining to the basics of modding your game (credits goes to the respective authors). These have personally helped me when I was still a neophyte modding my Oblivion :3 Hopefully this experience of yours does not dishearten you from modding your game further. http://insane0hflex.github.io/Fallout-4-Modding-Guide/getting-started.html wiki.tesnexus.com/index.php/Fallout_4_Mod_Installation Welcome to the modding community! -
Hi there! So yes, the title almost says it all. There is unbearable noise around vegetation and some textures. The problem only occurs when I activate TAA. No mods. Fresh install. Vogue ENB Preset (unmodified). All Ultra. Running on a GTX 1050Ti. Tried SMAA via ReShade to no avail. Also tried this ini tweak: http://www.nexusmods.com/fallout4/mods/20616/? Thanks to anyone who can offer suggestions and hopefully a solution! :smile:
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Hey guys. I've yet another problem. Title says it all. No mod that modify these types of textures and etc. Just kinda happened. Will post a screenie in a bit when I'm on my main computer. Just wanted to make sure the topic gets created, else I forget it AGAIN. EDIT: Enjoy these screenies! Huge purple flowers: http://www.mediafire.com/view/e4wxsnsreaobemg/Oblivion_2014-08-29_21-04-52-551.jpg Huge white flowers (notice the tree trunk's size as opposed to the flower): http://www.mediafire.com/view/7jrs8u7x8warnyr/Oblivion_2014-08-29_21-04-36-989.jpg Huge purple flowers (another angle): http://www.mediafire.com/view/xdajb6k2bj4bb3y/Oblivion_2014-08-29_21-05-52-797.jpg Thanks in advance!
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Probably just a engine limitation (?). If it ain't causing problems such as crashing or any weird lighting, then it's just an engine limitation indeed.
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Non-solid Buildings (Walk through 'em bricks!)
Operative85 replied to Operative85's topic in Oblivion's Mod troubleshooting
Nvm. Fixed by putting default meshes THEN Open Cities Reborn meshes. -
Hmm. That's quite a problem you've got there. All the games you mentioned are far newer than Oblivion so it's no surprise you won't encounter any problems with them. Try putting Oblivion.exe to the DEP exception list. (http://antivirus.about.com/od/securitytips/ht/excludefromdep.htm) Also, find and delete your old Oblivion.ini (usually found in My Documents/My Games/Oblivion) Hope this helps!
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Mismatched tree textures & low-res Nordic carving
Operative85 replied to Butterworthless's topic in Skyrim's Skyrim LE
No problem. I'm just glad you're back to your BEAUTIFUL Skyrim setup. Enjoy! -
Oblivion Load Order Dilemma
Operative85 replied to vance987's topic in Oblivion's Mod troubleshooting
No problem. Enjoy! :laugh: -
Children: Tamriel's Future — first alpha is on the way!
Operative85 replied to Glitchipedia's topic in Oblivion's Discussion
CPA won't want that bug happening now, do we? BTW, awesome job. I'll be endorsing this mod when it's release time.