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Various Nexus related things from the Skyrim SE launch aftermath
Castironwolf replied to Dark0ne's topic in Site Updates
In response to post #44139855. #44175755, #44180610, #44180700, #44187580, #44227890, #44253440 are all replies on the same post. nahueist, Skyrim SE might just be a marketing move for pc users, but if you play on the xbox or ps4 it means that you can now play skyrim with mods... I know that this sounds crazy but it still doesn't really concern the Nexus. Skyrim SE may end up being a better replacement/upgrade for pc endusers I mean since the new creation kit is made specifically for skyrim se not regular skyrim (which has it's own) Bethesda is actually doing a reasonable job of ensuring longevity by doing this for it's fanbase. -
Various Nexus related things from the Skyrim SE launch aftermath
Castironwolf replied to Dark0ne's topic in Site Updates
In response to post #44139855. #44175755, #44180610, #44180700, #44187580, #44227890 are all replies on the same post. Vokunn, my bad I totally didn't see that in the article by the Dark One at all, I must have gone blind by reading about how NMM is just for PCs (some crazy mac users too) but not where NMM is now for consoles because somehow PC software now works on consoles. Gosh I am such an idiot for not reading the article more carefully. Thanks for pointing out how console users are now able to use the nexus to download mods to their consoles.... let me reread the article aloud to myself to see where I missed that the nexus now supports console mods......hmmmm I don't see it. maybe I am just blind. -
Various Nexus related things from the Skyrim SE launch aftermath
Castironwolf replied to Dark0ne's topic in Site Updates
In response to post #44139855. #44175755, #44180610 are all replies on the same post. nahueist, perhaps a little education would help you a great deal if you would just stop and realize that the console peeps don't access the nexus.... I mean they can't they are on consoles. -
Various Nexus related things from the Skyrim SE launch aftermath
Castironwolf replied to Dark0ne's topic in Site Updates
In response to post #44139855. #44175755, #44180700 are all replies on the same post. Gramps, my favorite game of all time is from Bethesda. Even so, how is this Bethesda's fault? They are a company that wants to make money and just happen to be pretty awesome at making awesome games. Maybe you should cry death (I mean figuratively) to whiners. -
Various Nexus related things from the Skyrim SE launch aftermath
Castironwolf replied to Dark0ne's topic in Site Updates
In response to post #44123740. #44124255, #44128340, #44132470, #44136065, #44140995, #44144085, #44150460, #44152435, #44153325, #44157860 are all replies on the same post. @Dark0ne. wow, I mean wow. that's impressive. That was an awesome explanation. One day, I hope to be that smooth. I mostly just sit at my desk and ask them if they have turned it on and off again. Then tell them that they must have broken the internet and to call back tomorrow. -
Various Nexus related things from the Skyrim SE launch aftermath
Castironwolf replied to Dark0ne's topic in Site Updates
In response to post #44123740. #44124255, #44128340, #44132470, #44136065, #44140995, #44144085 are all replies on the same post. @Dark0ne. Beyond us (end users) needing to have patience...ironically this reminds me of the panic on Reddit whenever Fallout updates and FOSE goes down, people go bezerk and quite possibly cry...but I digress. Is there or are there things we can do to help you with the coding/code (stuff even I the IT in the IT Crowd don't comprehend)? I am a bit out of touch with torrenting these days but I do know Blizzard still uses a similar process for downloading. I may be in left field on that, but it could alleviate the overload....no wait I am in left field. sighs, one moment you think you know what's going on and then the internet waves as it goes happily by. Anyway, if we can help, drop us a line. Thanks. -
Various Nexus related things from the Skyrim SE launch aftermath
Castironwolf replied to Dark0ne's topic in Site Updates
In response to post #44086180. when they have time to figure out how to compensate for the load/draw/magic spell that enables smiles on mod users faces. -
Various Nexus related things from the Skyrim SE launch aftermath
Castironwolf replied to Dark0ne's topic in Site Updates
In response to post #44090720. #44095820 is also a reply to the same post. almost dies laughing. -
Various Nexus related things from the Skyrim SE launch aftermath
Castironwolf replied to Dark0ne's topic in Site Updates
In response to post #44127315. #44128035 is also a reply to the same post. BUT WHICH WAY DO WE RUN? or shall we just scurry amok? -
Various Nexus related things from the Skyrim SE launch aftermath
Castironwolf replied to Dark0ne's topic in Site Updates
In response to post #44123950. #44128140, #44141640 are all replies on the same post. hail HYDRA! -
Various Nexus related things from the Skyrim SE launch aftermath
Castironwolf replied to Dark0ne's topic in Site Updates
this shows your ignorance, you can download the mod manually and then use NMM to install it. Sighs. -
Thanks for posting this, it really helps to know where the Nexus stands.
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Fallout 4 1.5 Update Public Service Announcement
Castironwolf replied to SirSalami's topic in Site Updates
iit will work if you follow the nmm instruction, DO NOT USE LOOT it keeps reporting that the dlc.esm aren't there and then spazzes out. also remove your def.ui or same. check load order and load outside any house or similar locale.