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MyGoodEye

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    http://www.davidsbrodsky.com
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  1. Your Papyrus log is "fine". Very few errors. Some, but nothing that seems to be the direct cause of your issue (while I agree that a Papyrus log is not a crash log, it can be VERY helpful if the crashes are Papyrus related). WZ is apparently acting as it should. So it is said, you have NO ERRORS from WZ at all and your game crashed nearly a minute after you entered REDORAN PLAINS indicating that WZ isn't the direct culprit. Did you add ENBOOST, SKSE MEMORY BLOCKS and maybe even CRASH FIXES to help optimize your computer? If so, are you sure they are set properly and functioning? Have you tried without the ARMOR/WEAPON mods? If they are trying to "dress" the WZ NPCS at the same time as the WZ ARMORY, you might crash. In the alternative, you can also disable the WZ ARMORY via the MCM. Do so for testing if you like. What are your WZ settings? What texture resolution did you choose? I suggest - heartily - that you use the DEFAULTS as well as the LOW RES textures when testing. Once you've gotten your system functional, then you can see about adding add'l spawns and the like. I notice you're using WZAA... have you tried disabling the EXTENDED REDORAN WARZONE in the MCM? Do so for testing. If you have further questions, please bring them over to the WARZONES Nexus page... much easier for me to see and answer. - David (MyGoodEye) I notice you're using WZAA... have you tried disabling the EXTENDED REDORAN WARZONE in the MCM? Do so for testing.
  2. Personally, VinceB, I'm glad you brought this thread back up... as you helped me solve my problem with SKYRIM SSE CK! I can confirm that disabling the QUICKSHARE feature of Teamviewer allowed the CK to Save as planned. NEVER would have thought of it had you not mentioned it here. Thanks!
  3. Hold it. Before you start in on a new game, you should take a look at your papyrus log and, if necessary (I'd guess it is), clean the save properly. We have this question come up tons with our mod, so I made a page with instructions: Frequent Random CTDs Pretty much everything you need to know is on that page, but if you have questions, feel free to ask. It is also possible, if your "continue" is in an exterior that some mod or other changed something or other in that cell and now the game can't find it. entering the game from a slightly earlier save, finding your way to an interior and then following the steps on the page linked above may get you back on track. If you have zero errors in your Papyrus log, then I'm afraid you may be screwed, but the "improper uninstallation" of scripted mods will almost always cause you problems down the road. - David
  4. A) There is a minor possibility that the removal of the ENB also caused you to no longer be benefiting from the ENBBOOST feature, which does, in fact, help mitigate CTDs by handling memory better - but I don't think an ENB on it's own is the root cause. If you're not, I'd suggest keeping ENB installed and just turn off the FX portion. B) You have a ton Papyrus errors which could use cleaning. I made this page for users of my mod, but it seems to be handy for many users... FREQUENT RANDOM CRASHES? Cleaning Your Polluted Save
  5. A) This statement couldn't be more wrong: It is EXACTLY an error log and is indicative of problems within either your save, some mods or both. With very few exceptions should you "ignore" Papyrus errors as harmless. Mods that throw tons of errors are either missing, broken or misfiring and in each case there's something to be learned. Papyrus is the Aorta of the game, clog it up with many little things and it dies. All that stuttering/stammering you're seeing could be due to an abundance of small errors - especially if you've removed scripted mods without cleaning the save. And, once Papyrus gets "clogged" you will absolutely start seeing framerate drops. I made this page for users of my mod, but seems like you'd benefit from it both in terms of how to clean your save and in terms of mods you can install for better stability overall. FREQUENT RANDOM CRASHES? Cleaning Your Polluted Save
  6. Not going to read all of that discussion, but you really should attempt to clean your save game. Your Papyrus log is riddled with errors and that is, I'd bet, a major contributor to your problems. For my mod, I made this page of "how to", but I suspect you'd benefit from it. FREQUENT RANDOM CRASHES? Cleaning Your Polluted Save
  7. Ah, screw it. Can't find it, might have been insane... decided to just code it right quick. Any other person in the future wants to know the same thing, just script in a function with a wait. Done and done.
  8. Driving me nuts, but I could swear I read once that there's a Faction you can add to an NPC to prevent it from disappearing on the gameEngine's "deadCount" cleanup cycle. This is especially interesting to me as I use the ComplexScene Markers which remove some NPCs, literally, the minute they die for performance concerns. It's one of those things that, when I read it, I said to myself that I should write it down or keep it for another day... today is that "other day" and I can't for the life of me remember where I saw it. List of Factions are too long to read and search results for "dead NPC" and the like yield results that are, predictably, long and unhelpful. I could script it, I guess, but my mind is stuck on the notion that it already exists in game somewhere... Anyone know what I'm talking about?
  9. In the meanwhile @ Camaro : Try WZ15! The latest version comes packaged with LOWRES texture files and a default of LowSpawns. We've been really, really happy to hear that WZ has been rock-solid even on mid-range rigs... and you seem to be a fella that has a nice, optimized and clean system. Kill!
  10. Agreed with the above from Camaro_69 (nice ride!). But that Papyrus log being in the GBs does indicate that even with those fixes/adds, you've got some heavy pollution in your save. Not gonna lie... it may just be simpler to start over... but the invitation to upload your save is still open. - David
  11. Were it me, and I was diametrically opposed to doing away with my character (as opposed to just starting a new game with my chosen mods) and was having the "removing too much is bad" problem, I'd probably get myself to a quiet interior, make a NEW Save, remove a few things from the save, open/wait/NewSave, repeat - rather than removing a gazillion problems from a single save in one fell swoop. In other words, I suspect you're going to need to do this in increments and not expect instant (if ever) miracles. As you tell it, you're doing surgery now. EDIT : Y'know, may I use you as a guinea pig? Can you send me your SAVE? I can't promise anything, but I do want to try something out since you're by no means the first person I've come across since releasing WARZONES 2015 that has had this kind of problem, and I'd like to see about more definitive answers. Plop them into my OwnCloud server at this link if you please: http://mygoodeyenyc.com/clientOwnCloud/public.php?service=files&t=d7198160b9219a7610255656cc4d5615 ... and let me know when you have.
  12. 46GB?!?!?!?!?!? Holy cr*p! A big "issue" like what you seem to be experiencing with Save Game tool is probably better brought to the author's attention on their comment thread, as I'm not an expert its possibly foibles. I seem to recall having something similar happen once, in which case I used the SAVE AS. Also possible that you can try using SCALPEL first (again) so it makes a backup and cleans out the "easy mess"... I'm just guessing. I'm (and I suppose many people) will be interested in how this all plays out for you, so please keep me/us posted. - David
  13. I'm going to take a wild guess that you maybe didn't open (or make) the "new save" made by SaveGameTool. Also, the author SCALPEL suggests (somewhere) that sometimes you have to do it twice. - David
  14. Copy/pasting this quite a bit today, but here you go: You have a reasonable amount of Papyrus errors (besides the "planned" ones) which, if left alone, can contribute to random crashes. You may be able to save the game with these tools (one or both): http://www.nexusmods...im/mods/53045/? http://www.nexusmods...im/mods/52363/? It is a very (VERY) common misconception that uninstalling mods is "complete" by simply removing them from your load order. However, as you now know, uninstalling does not necessarily "remove" the references/instances/threads from a Save Game. Sorry to point you to my mod-specific page, but it's easier for me to do so than type it all out again here (you don't have to use WZ): INSTALLATION : Gearing Up for Warzones 2015 Just scroll down to : PREPARING YOUR SAVEGAME FOR WARZONES : IGNORE THIS AT YOUR OWN RISK! Also be sure to follow the directions from both Cleaner mods. It may be in your interest to revert your INIs to "vanilla" for the sake of this discussion so that you are working within a safe baseline. And going forward, you may want to install SAFE UGRIDS TO LOAD (http://www.nexusmods...im/mods/41592/?) which seems to perform miracles for many (me included). You may also want/need to look into this mod if the above fails to help: http://www.nexusmods...im/mods/31724/? Good luck!
  15. You've got a sizable amount of Papyrus errors (not considering the "intentional" ones) which are quite likely to be contributing to your problems. If you ran a SaveGame cleaner, you didn't do it thoroughly enough, I suspect. To copy/paste from an answer I posted moments ago: You may be able to save the game with these tools (one or both): http://www.nexusmods...im/mods/53045/? http://www.nexusmods...im/mods/52363/? It is a very (VERY) common misconception that uninstalling mods is "complete" by simply removing them from your load order. However, as you now know, uninstalling does not necessarily "remove" the references/instances/threads from a Save Game. Sorry to point you to my mod-specific page, but it's easier for me to do so than type it all out again here (you don't have to use WZ): INSTALLATION : Gearing Up for Warzones 2015 Just scroll down to : PREPARING YOUR SAVEGAME FOR WARZONES : IGNORE THIS AT YOUR OWN RISK! Also be sure to follow the directions from both Cleaner mods. It may be in your interest to revert your INIs to "vanilla" for the sake of this discussion so that you are working within a safe baseline. And going forward, you may want to install SAFE UGRIDS TO LOAD (http://www.nexusmods...im/mods/41592/?) which seems to perform miracles for many (me included). NOTE : I'd put it back at 5 were I you. You may also want/need to look into this mod if the above fails to help: http://www.nexusmods...im/mods/31724/? Good luck! - David
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