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tizerist

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  1. I'm about to embark on a whole load of face fixing once I've finished my current project. It's true that most of the time, not running Loot is not an option. You'll get a whole different set of problems if you avoid running Loot lol
  2. Difficulty just affects combat, same as in Fallout. I find playing on easiest the best, otherwise you spend more time swinging your sword rather than exploring.
  3. Some people are saying it's perhaps based in High Rock, I guess based on the fact that there is a high, rocky mountain in the trailer. Also it's a mostly human habitat, which most ES games are set in. It's a possibilty I guess.
  4. In game?? No youâll still need a Mod manager. The mod configuration menu, if thatâs what you meant, is merely a settings Menu for your mods.
  5. Where can I find this mod which appears to put Stalker's gameworld into NV? Here's the link to the Youtube and mod discussion page, all in Russian. https://www.youtube.com/watch?v=Iv47kZVpCDw http://stalker-mods.clan.su/forum/78-171-1#1409
  6. So is that why Loot is telling me the DLCs are dirty? I assumed because DLCs are official they wouldnt need cleaning. So should I clean them??
  7. You do know that the vast majority of Oldrim mods can be used on SE with little to no modification needed, right? If its just an esp or a texture replacer it will work as normal and bsa files can be converted easily with bsaopt.
  8. Hi. I've downloaded a mod that contains some rowboats. However they are floating above the water. I've opened the mod with TES5Edit and moved the y and z coordinates of the boat a bit, but then it crashes the game once this modification is made. What am I doing wrong? Thanks!
  9. I have it on SE also and yes it works and is highly recommended by me
  10. DON'T WORRY He takes long breaks, then makes a big comeback. It will all be cool
  11. Have to throw my hands up and say I don't know to that. My knowledge of USA geography is like your geographical knowledge of Pluto.
  12. I've always said that the south-bound rail track next to the south-facing OWB projector in this pic http://i247.photobucket.com/albums/gg160/tizerist/FOtunneltest1_zpsf9e3b341.jpg is the other side of the north-bound rail track in Big Mountain. http://i247.photobucket.com/albums/gg160/tizerist/FOtunneltest2_zpsc26c9eca.jpg It even has an similar brown terrain preventing you from peeping over. Both tunnels are at the edge of their maps. It totally looks like the same tunnel. And this is a rough overview of where I think things are. http://i247.photobucket.com/albums/gg160/tizerist/FOMAP6_zps19cc4554.jpg
  13. Yeah I would too, it would make sense for them to remake the game in the newest engine, perhaps as a 'full-length DLC' which gives an extra campaign on the main menu. After all, the original games already have their fans. They would buy it, in droves I reckon, and the newer guys like me would add sales because for me the original games are intriguing, but I'm not prepared to sit through a 16-bit turn based adventure. I need to have my 3D engine, with it's multiple camera views and such. And as gopher said, they should be able to re-use speech, storyline, ambient music etc. A lot of the work was done years ago, and to be honest it's probably a missed opportunity from a business perspective.
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