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Posts
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Nexus Mods Profile
About Chuonrath
Profile Fields
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Country
Germany
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Currently Playing
Dragon Age: Origins; Skyrim;Doom
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Favourite Game
Skyrim LE
Chuonrath's Achievements
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New Weapon Models You'd Like to See in Game
Chuonrath replied to memocollector's topic in Dragon Age: Origins's Mod Ideas
All Original Armors and Weapons in the game are an optical joke. The Swords are way too big and worn at the wrong places. If you are right-handed, try to pull a 3 foot long blade from your right shoulder. And thats the average size of a regular longsword, normally worn at your left side. You only wear a blade on your back when you're fighting in a shield wall because there is no space to pull it from your side, nor is there the space to wield it at all. In such close-combat you normally use a short sword like the sax (where the saxons have their name from) or the roman gladius. No weapon in DA:O has the right size compared to the size of the Characters. They are too big and the relation between the hilt and the blade doesn't fit. The heavy and massive armor can only be worn by a mounted warrior. So I would, too, like if someone could do better fitting equipment. -
That's an Idea I'd support. But I don't know if there would be any animation Problems.
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It's not only the runnig around in armor ( a simple chainmail weigths app. 25 kg ). Wielding a sword or an axe and a shield will let your muscles grow like that. In my opinion, their muscles, especial at the chest, could be a little more. And their far from "anabolic".
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When you look at the DDS of the Lady of the Forest you'll see that the lower(long) part of her Hair "belongs" to the Body. So it's not a seperate mesh.