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elwaps

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  1. http://abload.de/img/2015-11-23_00001x3xve.jpg Anyone ever saw something like that? I'm using Mod Organizer and launch via SKSE. I've recently added a bunch of NPC/Creature mods and merged some patches (without testing inbetween, which is dumb, I know) and now Skyrim is starting through MO and the main menu logo shows up aswell as the ENB message top left and the Steam overlay bottom right. However, that's it. I got the spinning logo mod but it never comes to loading either that or the main menu itself. All I can do is exit the game via Alt+F4. Patches I've merged, according to the script and TES5Edit without errors respectively successfully: - A Real Explorer's Guide to Skyrim Patches 4.04 --- REGS Patch - 3DNPC.esp --- REGS Patch - STEP Extended.esp --- REGS Patch - RiftenNavFull.esp --- REGS Patch - NSutR + RRR.esp - Audio Overhaul for Skyrim 2 Patches --- AOS2_DSI Patch.esp --- AOS2_SoS_CoT Patch.esp --- AOS2_IWIE Patch.esp --- AOS2_WAF Patch.esp --- AOS2_CoT3_1 Patch.esp --- AOS2_EBT Patch.esp --- AOS2_WetandCold Patch.esp - Realistic Water Two Patches --- Realistic Water Two - Wyrmstooth.esp --- Realistic Water Two - Legendary.esp --- Realistic Water Two - Falskaar.esp --- Realistic Water Two - Waves - Wyrmstooth.esp --- Realistic Water Two - Waves - Falskaar.esp - Enhanced Towns and Cities Patches --- 11 patches without dependancies or errors Mods I've installed: - Important Information Overhaul - Imperious - Races of Skyrim - SkyRe Standing Stones Module - Apachii SkyHair - OBIS + OBIS Loot + ApachiiSkyHair vs OBIS - Deadly Dragons + Mightly Dragons Unleveled (MERGED) - Dragon Combat Overhaul - SkyTEST - MonsterMod (that's not the reason, just uninstalled and ran bashed, all reproccers, fnis and dyndolod again) - Skyrim Immersive Creatures - Inhabitants of Skyrim - NPC Overhaul - Enemy AI Overhaul - SkyTEST Integration Project (various patches) I know I will most likely have to revert to my previous state but as putting the load order correct, merging all the patches and finding all compatibility patches for all the mods was a lot of work I hope someone here perhaps already knows the problem aswell as a solution. Or just the mod that causes this mess. So PLEASE help me! :smile: /edit Of course, it wasn't the myriads of merged patches that have no merge reports for them or the myriads of mods partially overlapping each other previously untested in my modlist - but a faulty ASIS patch! Removing it lets the game start up normally, let me start a new game and everything without CTDing or freezing. Just to be sure, after correctly reinstalling ASIS, I'm currently rebuilding bashed, DSR, FNIS, Patchus Maximus and ASIS and go for a few hours of testing, waiting for CTDs and freezing. :wink: /edit2 I've redone all proccers but the problem still occurs. As soon as I activate the ASIS output folder in the left pane of MO, the game will be stuck at the logo. As soon as I deactivate it, the game will work as intended. No idea what could be wrong...
  2. This is done by now. I went through all (!) mods in my list and noted all possible patches available for each of them. I've installed a hand full of compatibility patches that were missing before and am ready to install anything else. First thing I did then was installing the Optics/Weather part as I already was sure to use Vividian ENB and its dependancies. - Vividian ENB 7.3 default preset installed - Vivid Snow installed, tried the physics version first but it led to script overload, now using the non physics variant - Vivid Clouds and Fogs installed, looks great and works fine - Climates of Tamriel installed - Expanded Snow System for CoT installed - Supreme Storms for CoT installed - All compatibility patches (AOS2, Realistic Water 2,...) installed - RNCN left out as I wasn't sure if I would benefit from it and as the instructions were a bit frightening - other weather mods (Pure) left out as I was confused, Vividian offers to have Pure Weathers aswell as CoT installed while PW says it would be incompatible with CoT This was the results http://abload.de/img/unbenanntlqjj4.png Although I've spent about 2 hours with making sure the installation and load order was correct, I am still unsure if everything's fine by now. Unfortunately, the load order suggestion by Vividian ENB is more than a year old and contains some files that in the meantime were renamed or don't exist anymore. If anyone could help me there I'd be very grateful! Mod Order (Mod Organizer) [last mods of the REGS Pack][mods I'm currently testing: Verdant, Sounds of Skyrim, Immersive Citizens]+[ENB] Climates Of Tamriel 5.0+[ENB] Expanded Snow Systems CoT 3.17+[ENB] Supreme Storms 3.1+[ENB P01] STEP Extended Patch 2.2.9.1a+[ENB P02] A Real Explorer's Guide to Skyrim - Patches 4.0.4+[ENB P03] [FILES] Bashed Patch+[ENB P04] Dual Sheath Redux 1.7.3+[ENB P05] [FILES] Dual Sheath Redux+[ENB P06] LeanWolf's Better-Shaped Weapons 2.0.04+[ENB] Vividian - Weather and Lighting Enhancement 7.30+[ENB P07] Fores New Idles in Skyrim 6.0.2+[ENB P08] [FILES] FNIS ENB+[ENB P09] DynDOLOD 1.46 ENB+[ENB P10] [FILES] LODs ENB+[ENB P11] [FILES] DynDOLOD ENB Plugin Order - This is what LOOT did after I applied as many custom rules as I could read out of the old Vividian instructionsSkyrim.esm... Falskaar.esmWyrmstooth.esp...Lanterns Of Skyrim - All In One - Main.esm...ClimatesOfTamriel.esm...RealisticWaterTwo.espAOS.esp...randomthunder.esp...RealisticWaterTwo - Wyrmstooth.esp...SoS - The Wilds.esp...SoS - Civilization.esp...Vividian - Lanterns of Skyrim Preset.espVividian - Torches Preset.espClimatesOfTamriel-Dawnguard-Patch.espClimatesOfTamriel-Dragonborn-Patch.espmintylightningmod.espAOS2_DSI Patch.espSoS - The Dungeons.espAOS2_SoS_CoT Patch.esp...RealisticWaterTwo - Legendary.esp...RealisticWaterTwo - Waves - Wyrmstooth.esp...AOS2_IWIE Patch.espAOS2_WAF Patch.espRealisticWaterTwo - Waves - Falskaar.espRealisticWaterTwo - Falskaar.espAOS2_CoT3_1_patch.espSupreme Storms - Cot Version.espSoS - The Wilds-PatchCoT.espExpandedSnowSystems-CoT.espRelightingSkyrim_Legendary.espELE_Fs_Wt_Lite.espELE_Legendary_Lite.esp...CoT-WeatherPatch_ESS.espAOS2_EBT Patch.espAOS2_SupremeStorms_CoT Patch.espAOS2_WetandCold Patch.espVividian - Weather Patch CoT - ESS + SS -AOS.espESS Patch for CoT DG Patch.espMintyLightningMod_COT_Patch.esp...Vividian - Extended Weathers - CoT.espSoS - Civilization-PatchCoT.esp...Vivid Snow.espELE_Legendary_Fs_Wt_Lite.esp... The ENB aswell as the weather looked fine, although I think somehow Minty's Lightning mod interpreted fog as rain and produced lightning. Do you think I can leave it like that or should something be changed? Other than the ENB and weather, I've also tried the following: - Verdant Grass, looks great and brings the overall graphics to a whole new level, however it reduces the average framerate in the wilds from ~30-40 to ~20-30, sometimes even below that, not sure if I can keep it - Sounds of Skyrim, as soon as I found out that AOS (and other mods) provide compatibility patches for SoS I've installed it and it is still great - Immersive Citizens, as by now there's a patch for ETaC and I couldn't observe weird behaviour in JK's Cities, needs way more testing tho Anything?
  3. Hi everyone. I'm about to finish my STEP 2.2.9.1 plus REGS 4.0.6 installation and so far everything looks pretty much stable. My Rig: i7 3930K @ Stock, GTX 680 Phantom 4GB @ Stock, 8GB DDR3 1333 @ Stock, Windows 10x64 & Skyrim on SSD Performance STEP with STEP Extended before REGS installation can be seen in the first graph (red/green) I've attached, in numbers: FPSmin 39, FPSmax 98, FPSavg 65, VRAMavg 2102 MB, GPUloadavg 86 %, GPUtempavg 65 °C, GPUpoweravg 111 W, CPUloadavg 18 %, RAMavg 298 MB, Pagefileavg 27 MB, SSDavg 10 MB/s Performance REGS (=current performance) with STEP Extended and REGS (a modular addon pack for STEP) can be seen in the second graph (yellow/blue), in numbers: FPSmin 37, FPSmax 100, FPSavg 65, VRAMavg 2090 MB, GPUloadavg 85%, GPUtempavg 63 °C, GPUpoweravg 109 W, CPUloadavg 17%, RAMavg 283 MB, Pagefileavg 28 MB, SSDavg 11 MB/s Performance unfriendly areas are currently: Cities due to JK's Major Cities, Villages due to Enhanced Cities and Towns Performance required: I have no problem with being as low as 25fps in average in cities. I also don't mind having tons of graphical upgrades for dungeons and the like as I got absurd framerates there. However, the game still needs to be playable in the wilds, this will be the biggest problem. I can live with smooth 30fps as long as I got no severe drops. This isn't a competitive online game so graphics go over maximum smoothness while fighting. I had to manually ensure compatibility of REGS as it was a bit outdated compared to STEP. Before starting to add further mods in addition to that I will go through every single STEP and REGS mod and look for patches and installation options I may have overlooked or I haven't had in mind regarding the mods yet to add. I regard this as a base setup I'd like to expand before starting my playthrough. What I like to add: Optics/Weather Vividian ENB Vivid Clouds and Fogs Vivid Snow Climates of Tamriel Expanded Snow Systems for CoT Supreme Storms for CoT RCRN anything important missing...? Environment Skyrim Bigger Trees Lite Verdant Grass anything important missing...? Gameplay PerMa + SkyRe modules OR SkyRe Perhaps a combat (Ultimate Combat?)/magic (Apocalypse Spell Package?) module/overhaul but if possible I'd like to go with the according SkyRe modules to ensure maximum stability/compatibility ASIS (probably not needed if using SkyRe modules?!) Alternate Start - Live another Life with addons like Legacy of the Dragonborn AutoSave Manager anything important missing...? Factions/NPCs/Encounters Civil War Overhaul (yes, I know, but I can live with having to use the console for a few times in exchange for that awesome experience) Immersive Patrols (or War Zones or whatever fits CWO best) OBIS (I can already smell heavy script overload) Perfect Legionnaire (caused naked NPCs and such in the past but I'm sure there's a solution) Immersive Creatures (I LOVE this and need to have it in) High Level Enemies Revenge of the Enemies Deadly Dragons Dovahkriid, Monster Mod, Strong Enemy Extreme (haven't used them before but they were recommended to me?!) Followers Extensive Follower Framework (still the best around?) All voiced (!) followers that fit the lore Player Homes All non overpowered player homes that are compatible with the mods above and don't increase instability, unfortunately I'm completely new to this area Armors, Weapons and Clothing A whole bunch of new lore friendly clothing that can be purchased and found at NPCs. cupboards and so on A whole bunch of new lore friendly armors that can be purchased and found at enemies, chests and so on A whole bunch of new lore friendly weapons that can be purchased and found at enemies, chests and so on Probably a tool to add all that stuff to leveled lists (Lootificator or whatever its called?!) Body/Physics UNP with HDT is what I would prefer but if there's something else realistic I'm open SexLab With a low priority. If it overloads scripts or decreases performance heavily its out. I've already had an immersive setup without all that over the top junk like most DD mods but as said, if everything else is running fine and I can add it safely its okay, if not then its out. Merging Mods I only tried this once and totally f***ed up but I will need to get rid of esps in order to achieve such a list! Now, if any of you is running a similar setup, I would love to get some advice on all or single areas of my dream setup. My last modlist was more basic and over a year old, so unfortunately I'm everything but up to date when it comes to Skyrim mods. Also, I see me having 20fps in average with the above so do you know what's the biggest performance hits? An ENB is MUST and I love Vividian and I know his weather mods aren't performance heavy. Probably more something like Bigger Trees or Verdant?! Thank you in advance! :smile:
  4. I need your help. I've recently started to build another mod setup based upon the current version of the STEP guide. I've also added selected STEP PACKs and a few other mods. My problems in the first line are - bad performance, probably due to JK's Major Cities, ETaC, Verdant, Skyrim Bigger Trees and Tundra ENB but is my 680 4GB really not able to provide better framerates?! - freezes can be expected every 30 to (more likely) 60 minutes, after that the Papyrus Log is always about 10 MB in size, I've listed parts of it below - random CTDs that don't occur often, I would say the probability freeze/CTD is about 5/1 - several minor bugs I don't understand I've listed everything below. As for [v0] and so on, these are the different iterations of my modlist. I've kept a log of what I modded beginning with [v2]. Anyone got an idea what could cause the freezes? They seem to be primarily time dependant and therefore probably are script overload related BUT I've initially had various SexLab mods (partially very script intensive) and CWO (extremely script intensive) running. They're now deactivated but nothing changed. One thing came to my mind: Requiem I've never used it before and I've never had freezes before with any mod setup, I've always used SkyRe in the past. Specs: i7 3930K @ Stock GTX 680 4GB OC @ StockOC 8GB DDR3 1333MHz Windows 10 x64 Windows & Skyrim installed on SSD My current setup [v3]: Recent Changes [v2 > v3]: Changes compared to STEP and PACKS: Changes to Load Order: MCM Settings [v3]: Performance [v2]: 10-20 fps: Around Falkreath 15-20 fps: Riverwood, Lush woods 15-25 fps: Outside Riften, Whiterun, Solitude Docks 20-30 fps: Outside areas without fog 25-30 fps: Outside areas with fog 25-35 fps: First minute of intro, Dayspring Pass Patching the Game Gamebreaking bugs: Really annoying bugs: Mild bugs: Solved Bugs: To do list for [v3]: - Check if changing the load order eliminated the floating wall in front of Whiterun - Keep eyes open for morning fogs To do list for [v4]: - Remove the Merchant as the mod is not consistent with lore Current Look of the Game [v3]: http://abload.de/img/2015-11-15_00043sxk2s.jpg http://abload.de/img/2015-11-15_00106evj3r.jpghttp://abload.de/img/2015-11-15_0010977je2.jpg
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