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acdover

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About acdover

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    United States
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    Oblivion
  • Favourite Game
    Fallout 3

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  1. That last bit I did not know, thank you for that tid bit. Going to kill some more mods.
  2. I am pretty sure the plugin limit is 250-255, no? I'm at 161. Anyways, I have culled my list down a bit but really haven't noticed any difference. To clarify, I don't use LOOT alone, I use it as a template and as a way to copy Load Order. Anyways, after disabling FSR, the game runs fine but the odd macro stutter happens every now and then, and I think it's due to LODGen.
  3. I will update this second post whenever I try something new. I'm gonna try and use ENBoost and see what my results are. I'm going try and use a different 4GB patch from NTCORE. I've used it in the past with other games. Tried removing Fallout Stutter Remover after reading it can cause crashes. UPDATE 1: Didn't fix any issues using ENBoost. Will keep on though as it is known to fix memory leaks. UPDATE 2: Ntcore's 4GB Patch didn't seem to fix any issues either. Will await for someone to reply. May be uninstalling some mods for a barebones modded playthrough. I know I did overkill, but I haven't had issues in the past. UPDATE 3: Removing FSR did indeed fix the crashing issue, however now I have horrible stutters at the most random time. The main issue is fixed, which is good, now I need alternatives to FSR that don't have the crashing. :tongue: Messed around with some edits in FSR to no avail, read about Win10 and FSR being incompatible and that seems to be the case.
  4. I have been a longtime lurker, usually finding answers from old posts but now I need some help of my own. I've been trying to get FO3 to work for some time and thought maybe on the forums would be willing to help. Game crashes after about five minutes of play. Things I've Done: - MultiCore Fix - Enabled LAA - d3d9.dll fix (for Windows 7/8 but I tried) Removed for now in place of ENBoost. - ENBoost - Removed Fallout Stutter Remover Specs: If you need more, just ask. Windows 10 Nvidia Geforce 1070ti 8GB 8GB RAM Intel i5 3570K @ 4.1GHz Load Order (from LOOT): 0 0 Fallout3.esm 1 1 Anchorage.esm 2 2 ThePitt.esm 3 3 BrokenSteel.esm 4 4 PointLookout.esm 5 5 Zeta.esm 6 6 Unofficial Fallout 3 Patch.esm 7 7 CALIBR.esm 8 8 Point Lookout Reborn.esm 9 9 Advanced Recon Tech.esm 10 a aHUD.esm 11 b iHUD.esm 12 c ImaginatorFO3.esp 13 d CINEMATECH.esm 14 e Enhanced Weather - Rain and Snow.esm 15 f Mart's Mutant Mod.esm 16 10 AWorldOfPainFO3.esm 17 11 RiversideCafe.esm 18 12 WastelandGuards01.esm 19 13 CRAFT.esm 20 14 FO3 Wanderers Edition - Main File.esm 21 15 Detect Traps.esm 22 16 DCInteriors_ComboEdition.esm 23 17 Project Beauty.esm 24 18 EVE.esm 25 19 RH_IRONSIGHTS.esm 26 1a Xepha's Dynamic Weather.esm 27 1b GeorgetownExpansion.esm 28 1c FO3 Wanderers Edition - Alternate Travel.esp 29 1d xCALIBR.esm 30 1e Crowded Cities Redux.esm 31 1f UF3P - Exotic Caravans.esm 32 20 DarNifiedUIF3.esp 33 21 FO3 Wanderers Edition - Main File.esp Advanced Recon Tech - Detect Traps.esp Detect Traps - DLC.esp Detect Traps - Perk.esp 34 22 Advanced Recon Tech.esp 35 23 STDG.esp 36 24 MetroCars.esp 37 25 DC Moods.esp 38 26 URWLENB-002-Interiors.esp 39 27 FO3 Wanderers Edition - DLC Broken Steel.esp 40 28 Advanced Recon Tech FWE.esp 41 29 Advanced Recon Range Finder.esp 42 2a DynamicCrosshair.esp 43 2b Stimpak Counter.esp 44 2c JIP Realistic Weapon Overheating.esp 45 2d JIP Selective-Fire.esp 46 2e CASM.esp No UI Blur.esp PiPBoy Light Range x3.esp PiPBoy Yellow Light.esp 47 2f YearlingBooks.esp 48 30 Confessor Cromwell has a Break_EV.esp Fo3HirezdLincolnRepeater.esp 49 31 Enhanced Weather - Weather Sounds in Interiors.esp Xepha's Dynamic Weather - Green Tint Remover.esp 50 32 Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp 51 33 Xepha's Dynamic Weather - Rain.esp 52 34 Xepha's Dynamic Weather - Sandstorms.esp 53 35 Xepha's Dynamic Weather - Weather Machine (Start Game Added).esp 54 36 The Pitt Moods.esp 55 37 krzymar-MoonSize_080%.esp 56 38 Blackened FWE + MMM + EVE + Project Beauty.esp 57 39 FortIndependenceRedesigned.esp 58 3a ArlingtonRestoration.esp 59 3b DCStreet - BS.esp 60 3c WeaponModKits.esp 61 3d RH_WMK_Bridge.esp 62 3e WeaponModKits - FWE Master Release.esp 63 3f MoreMapMarkers.esp 64 40 Realistic Interior Lighting.esp 65 41 Rivet City Realignment.esp 66 42 Temple of the Union Overhaul.esp 67 43 Another Interior Mod.esp 68 44 PointLookout Moods.esp 69 45 Xepha's Dynamic Weather - Main + DLC Merged.esp 70 46 FO3 Wanderers Edition - DLC Anchorage.esp 71 47 overhead.esp 72 48 FO3 Wanderers Edition - DLC The Pitt.esp 73 49 FO3 Wanderers Edition - DLC Mothership Zeta.esp 74 4a UUF3P - FWE Patch.esp 75 4b Laurens_Bathroom_poetry_V1.esp 76 4c WeaponModKits - BrokenSteel.esp 77 4d WeaponModKits - ThePitt.esp 78 4e WeaponModKits - Zeta.esp 79 4f WeaponModKits - OperationAnchorage.esp 80 50 (TWPC) RIL-UUF3P-DM Patch.esp 81 51 WeaponModKits - PointLookout.esp DIFF WMK.esp 82 52 DIFF.esp Mart's Mutant Mod - DC Interiors.esp 83 53 MegatonClinicRefurb.esp 84 54 ChopShopModv13.esp 85 55 FO3LODGen.esp Flora Overhaul.esp K9BreedsPatchDLCPitt.esp 86 56 FeralGhoulTest.esp 87 57 GlowingGhouls-MMM.esp 88 58 RagdollOverhaulFo3.esp 89 59 T3_leather armors.esp 90 5a Headwraps Galore.esp 91 5b Merc Adventurer Armor - eng.esp 92 5c Real Radiation Suit FO3.esp 93 5d Tribal_DX.esp Bornagain Reillys Rangers Helmet Texture Patch.esp 94 5e Blackened RH + FWE + EVE.esp 95 5f FO3 Wanderers Edition - DLC Point Lookout.esp 96 60 JIP Companions Command & Control.esp 97 61 WeaponModKits - FWE Talon Loot Crash Fix.esp 98 62 Xepha's Dynamic Weather - Main.esp 99 63 UrgeWashingtonBoS.esp100 64 K9Breeds.esp101 65 lexx_brahmin-variant-Fo3.esp102 66 GlowingGhouls.esp103 67 BornAgain Outcast v3.esp104 68 (TWPC) DM-UUF3P-DW Patch.esp105 69 BaileysCrossingMetro.esp106 6a CALIBRv14 Ammunition Schematics for FWE-WMK-CRAFT-V1_3-18639.esp107 6b BBBackpacks-v1-1.esp108 6c BauPetSupplies.esp109 6d Museum.esp110 6e K9BreedsMoreDogs.esp111 6f PotomacSteamworks.esp112 70 CanterburyCommonsInteriors.esp113 71 Monticello Park.esp114 72 Radio Ownership Fix Fixed.esp115 73 Dree Perks.esp116 74 AutoGates.esp117 75 Boulevard of Broken Dreams.esp118 76 CouncilSeatFix.esp119 77 MusTechGenRoom.esp120 78 Dragonskin Tactical Outfit.esp121 79 Advanced Recon Gear.esp122 7a Detect Traps - The Traponator 4000.esp123 7b DragonskinBonusPack.esp (TWPC) DIFF3-UUF3P-FWE Patch.esp124 7c UniqueWeaponsRetextured.esp UniqueWeaponsRetextured_FWE.esp125 7d IMPACT.esp126 7e FO3 Wanderers Edition - More Gore.esp127 7f Fo3HirezdFlamer.esp128 80 WinterizedT51bDX.esp129 81 Deathclaw Gauntlet Man Opener Armor Piercing Restored.esp130 82 EVE Grenade Explosion.esp131 83 ZL-ACR.esp132 84 HKG3.esp133 85 Millenia_AKS74U.esp ACRforFWE.esp134 86 Fo3HirezdMinigun.esp135 87 RH_FWE_Bridge.esp DeNerfing Colonel Autumns Laser Pistol.esp136 88 PlasmaRifleAwesomefiedWMK.esp137 89 Brahmin Dairy Products.esp138 8a ZL-SVD-CALIBR.esp139 8b House.esp140 8c RockopolisRebuilt.esp141 8d GilbertToys.esp142 8e DYNAVISION - Dynamic Lens Effect.esp143 8f Directors Chair - Fallout 3.esp144 90 FWEAlienWorkBenchFix.esp145 91 megalight.esp146 92 Bornagain Zeta Combat Armor Texture Patch.esp147 93 Safe - Safe Regulator HQ.esp148 94 Lookout Outfits.esp149 95 Tattered_suits.esp150 96 MTCBigTownRobotFix.esp151 97 Purity Crash Fix.esp152 98 Better RC Church.esp153 99 Freebooter_Armor.esp154 9a DIM TYPE3clothesRETAIL.esp155 9b FO3NeckChains.esp156 9c Double barreled shotgun fix.esp157 9d ZL-MP5 Pack.esp158 9e UniqueWeaponsRetexturedPITT.esp UniqueWeaponsRetexturedPITT_FWE.esp WMK Uniques for FWE_EVE Addon.esp Chems and Meds Re-Textures Pack.esp Paradise Lost - Unique Texture and Icon.esp schematics2.esp159 9f GaryIterrogationHolo.esp160 a0 Armor Repair Kits PL - FO3.esp Barkskin.esp Mart's Mutant Mod - Increased Spawns.esp Zeta Turret Drone Karma Fix - MMM Merged.esp Zeta Turret Drone Karma Fix.esp Dragonskin_for_FWE_2014.esp MP5ForFWE.esp SVDForFWE.esp (TWPC) BBB-UUF3P-FWE Patch.esp (TWPC) BBD-FWE Patch.esp (TWPC) BFO-MMM-EVE-UUF3P-FWE Patch.esp (TWPC) BRCC-PB Patch.esp (TWPC) BVR-FWE Patch.esp (TWPC) CMRP-FWE Patch.esp (TWPC) GE-UUF3P Patch.esp (TWPC) K9B-MMM-UUF3P-FWE Patch.esp (TWPC) MMM-EBTMGFWE-UUF3P-FWE Patch.esp (TWPC) PLR-MMM Patch.esp (TWPC) WD-DIFF3-UUF3P-FWE Patch.esp (TWPC) WMK-UUF3P-FWE Patch.esp CPD_Ingestible_Patch.esp EVE Grenade - FWE Patch.esp ZL-MP5_fix.esp161 a1 Bashed Patch, 0.esp
  5. Subscribe to r/PrequelMemes
  6. Is there a mod that has Kvatch in ruins with no Oblivion Gate, as well as having the Main Quest disabled. I am trying to play a character that is part of the world of Oblivion but not the Hero. I would like the Emperor to not be present as well. I know this is a very niche question, but does it exist?
  7. User friendliness is another issue as well from what Iâve seen and from my short time playing around with it. But weâll see more when it goes public.
  8. I just want to take a moment and praise what has come from Vortex. I am not an alpha user, but I do have an acquaintance who got through. One thing he is rather upset about is the fact he can't rearrange his load order. However, I think that is smart on the part of the Vortex Dev Team. Yes, it is nice to be able to rearrange your load order at your own will, especially when LOOT or BOSS doesn't recognize an issue. But it seems, that an overlooked thing in LOOT is the fact that you can set rules to ensure where the "unrecognized plugin" can be sorted, and now we see it in Vortex. I think it's better for long term modding as every time a load order is sorted, unrecognized plugins will be sorted away and you will have to drag them in place. But through setting rules, this will save time for the mod user for not having to go back to each unrecognized plugin every time the load order is sorted. I think the solution currently in play is better, although it is different to what I think most people are used too.
  9. As much as I am aware, in the Stage I am editing, in result script "SetEssential <Actor> 1" should make the NPC essential. When compiling, it also doesn't give me an error. However, after testing in game, the NPC is not being made essential when that stage happens. Am I missing something?
  10. As the title says, I'm planning on starting on a more complex personal mod and some ideas I have I'm not sure if the base CS will be able to do it. So is CSE something I can install and just use the functionalities when needed, or is it something to hold off on?
  11. I didn't know really where else to put it, but I didn't put it there as I was downloading manually.
  12. I recently became premium on Nexus. For awhile, things seemed to working well (higher download). But after a couple of days I've been getting "404 Not Found." Whenever I try to download manually on the site. I have cleared cookies and cache, I have flushed my DNS settings. Is there anything else than can be recommended that I do? I am from the US by the way. I connect to CDN just fine.
  13. I never said thank you to everyone that replied. But then again I have been focusing my attention to other places.
  14. I have been on this site for close to 6 years and this is now my sixth post. It is sad from my point of view. I am what some people call a Lurker. And it almost angers me. I am someone who usually gets involved in forums but I realized today that this is the only one where I have just sat and done nothing. I regret it. I have missed the chance to speak to many modders who have now left the "scene" and it saddens me to think, what if. So I guess that is a sort of introduction very late in the game. So hi to the old and hi to the new. I am actually alive. :D ~Dover
  15. While playing FO3 I came across a Hunting Rifle, when I aim I am not using the sights but instead the bolt lever which the sights are supposed to be on and they are not. Any help appreciated. FYI I have already uninstalled and reinstalled 2 times to see if that was the problem and it was not.( Here is my load order: [X] Fallout3.esm [X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] Unofficial Fallout 3 Patch.esm[X] aHUD.esm[X] iHUD.esm[X] CRAFT.esm[X] CALIBR.esm[X] Project Beauty.esm[X] Bunker72 v3.esm[X] Mothership Crew.esm[X] Advanced Recon Tech.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] Enhanced Weather - Rain and Snow.esm[X] DCInteriors_ComboEdition.esm[X] RH_IRONSIGHTS.esm[X] Detect Traps.esm[X] FO3 Wanderers Edition - Alternate Travel.esp[X] Fellout-Full.esp[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp[X] Unofficial Fallout 3 Patch - The Pitt.esp[X] Unofficial Fallout 3 Patch - Broken Steel.esp[X] Unofficial Fallout 3 Patch - Point Lookout.esp[X] Unofficial Fallout 3 Patch - Mothership Zeta.esp[X] Project Beauty- Broken Steel.esp[X] Project Beauty- Point Lookout.esp[X] DarNifiedUIF3.esp[ ] Fellout-pipboylight.esp[X] CASM.esp[X] RH_IronSights_Basic_VanillaPlugin.esp[X] RH_IronSights_Basic_AnchoragePlugin.esp[X] RH_IronSights_Basic_PittPlugin.esp[X] RH_IronSights_Basic_BrokenSteelPlugin.esp[X] RH_IronSights_Basic_PointLookoutPlugin.esp[X] RH_IronSights_Basic_ZetaPlugin.esp[X] RH_IronSights_Pitt_NewRifleSights.esp[X] RH_IronSights_RemoveReticule.esp[X] RH_IronSights_PL_NewItems.esp[X] RH_IronSights_Vanilla_NewWeapons.esp[X] Detect Traps - The Traponator 4000.esp[X] Detect Traps - Perk.esp[X] Detect Traps - DLC.esp[ ] B72v3 Clutterfree.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - Optional Restore Tracers.esp[X] FO3 Wanderers Edition - Optional VATS Halftime.esp[X] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp[X] FO3 Wanderers Edition - Project Beauty.esp[X] FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp[X] WeaponModKits.esp[X] WeaponModKits - FWE Master Release.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - Zeta.esp[X] RH_WMK_Bridge.esp[ ] RH_FWE_Bridge.esp[X] Advanced Recon Armor.esp[X] Advanced Recon Gear.esp[X] Advanced Recon Tech.esp[X] Advanced Recon Tech - Detect Traps.esp[X] Advanced Recon Range Finder.esp[X] Echo_UseBothGloves.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[ ] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Master Menu Module.esp[X] Mart's Mutant Mod - Project Beauty.esp[ ] Mart's Mutant Mod - Tougher Traders.esp[ ] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - FWE Master Release.esp[X] Mart's Mutant Mod - FWE Master Release + DLCs.esp[X] Mart's Mutant Mod - FWE Master Release + Project Beauty.esp[X] Enhanced Weather - Rain and Snow in Fallout.esp[X] Enhanced Weather - Weather Sounds in Interiors.esp[X] Enhanced Weather - Sneak Bonus during Storms.esp[X] Enhanced Weather - REBOOT.esp[X] Fellout-Anchorage.esp[X] Fellout-BrokenSteel.esp[X] Fellout-PointLookout.esp[X] Fellout-Zeta.esp[X] B72v3-02.esp[X] B72v3_MHOO.esp[X] Blackened FWE + MMM + Project Beauty.esp[X] Advanced Recon Tech FWE.esp[X] tscvendingmachine.esp[X] MZC-NPC-Tyranid-Xenomorph.esp
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