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Hanaisse

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Hanaisse last won the day on February 16

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  1. I would start troubleshooting here. Try disabling Skyrim Flora Overhaul to see if that helps. If not, try the Crash Log Analyzer to help narrow it down further.
  2. Here's the full official guide on creating a Bodyslide project.
  3. What you're describing is exactly The White Phial quest, might want to look that up to see how it's put together. Probably requires scripting.
  4. Would definitely need to see the actual nif file, there's too many variables to try to guess what's wrong with it. It would also help to know what program you used to create the nif file.
  5. Only difference is basic body shape and textures. Otherwise, nothing. Just a choice people have.
  6. I don't believe the moons are actual "objects". As far as I know they are only textures probably projected into a skybox though I don't see any indication of that in the CK either. Might be hardcoded.
  7. I'm sorry to hear the rollback option is only temporary and that no theme options will be offered going forward. No, I do not have any specific visual requirements and I would not expect a forum to accomodate that if I did. Some of the text is a duller white, true, but the majority - sub forum titles, thread titles - are stark white and bold against a now blacker background and it's uncomfortable. I enjoy cruising this forum and I try to be helpful when I can but I think I'll be limiting my visits. Thanks for taking the time to respond, Pickysaurus.
  8. Thank you, Hollowness! And thank you, Nexus.
  9. Oh, so I'm not crazy and the colours did change. Honestly, the super high contrast black/white is harsh, I liked the orange better. Can the white at least be toned down to a softer grey? Or, as Aaron suggested, is there a possibility to get options?
  10. Right, so definitely not working. It looks like your BSXFlags isn't actually attached to your BSFadeNode. In the block details of the BSFadeNode change Num Extra Data to 1 then click on the green arrows just below it. Expand the Extra Data List and input 1 so that it attaches the BSXFlags you added. What version of ChunkMerge are you using? Is it from the complete NifUtilsSuite?
  11. The collision looks fine. The 1 bhkcompressedmeshshapedata would be under the 2 bhkcompressedmeshshape if you expand it. What you need is a BSXFlags block. Right-click on the 0 BSFadeNode and go to Block > Insert > find BSXFlags in the list. Once you have your BSXFlags, open the options by clicking on the Integer Data flag. Tick the Havok and Articulated flags. If that doesn't change things then you'll need to be more specific about what doesn't work about the collision.
  12. First of all, that is what Outfit Studio will give you, a basic .nif file. You'll need to correct/fill in the rest. The first line 0 NiNode needs to be a 0 BSFadeNode for static objects. Right click on the NiNode line and go to Block > Convert > BSFadeNode. You should now have a basic working .nif. I highly suggest you change the name from Scene Root to something else, like the nif name for example. If you haven't already in Outfit Studio, you'll need to add your textures in the BSShaderTextureSet block. As for ChunkMerge and adding collision, it only works on LE format .nifs. You'll need to convert your .nif from SE to LE (yes, there's a difference) format to create the collision for it then convert it back. Or use the LE version Outfit Studio to make the basic nif LE format at the start, fix it up, make collision, then convert to SE when you're finished.
  13. That's correct. There's nothing stopping you from using assets for your own personal use, just not re-distributing in your own mod.
  14. After the latest forum update that feature was lost, but it is currently being re-instated. Try opting into the new Beta test of User Profiles and it should be there. Another way is to post on the mod page to ask permission. This may even be best as public proof.
  15. The latest version of Racemenu is 0-4-19-16. Unless you mean you have the GOG version of the game which was 0-4-19-14, but GOG was recently updated last week, so Racemenu will need another update.
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