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JackFuzz

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  1. Using the creation kit, how do you make an NPC hit more often with archery?
  2. bump, anyone? I'm losing my mind. The game crashes on load like 3 times, then finally on the 4th or 5th attempt the game will finally load.
  3. Whenever I start up skyrim and load a save game for the first time, there is a risk it will crash. Here is my log. [03/17/2015 - 07:24:57PM] VM is thawing... [03/17/2015 - 07:24:57PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>] OnPlayerLoadGame... [03/17/2015 - 07:24:57PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnPlayerLoadGame() calling MakeAliasesEyesRed() [03/17/2015 - 07:24:57PM] [dlc1vampireturnscript <DLC1VampireTurn (0200588C)>]MakeAliasesEyesRed() [03/17/2015 - 07:24:57PM] DLC2InitCrossDLCScript found: [QF_DLC01VQ01_0100352A <DLC1VQ01 (0200352A)>], [BYOH_QF_BYOHRelationshipAdopt_010042B4 <BYOHRelationshipAdoption (030042B4)>] [03/17/2015 - 07:24:57PM] ERROR: Cannot call OnGameReload() on a None object, aborting function call stack: [alias PlayerAlias on quest AAAQuestConfigMenu (42015407)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6 [03/17/2015 - 07:24:57PM] zbf Register: Registered mod Zaz Animation Pack in slot 0. [03/17/2015 - 07:24:57PM] UBG20MaintQuestPlayerAliasScript OnPlayerLoadGame [03/17/2015 - 07:24:57PM] UBG20MaintQuestPlayerAliasScript Maintenance [03/17/2015 - 07:24:57PM] UBG20MaintQuestPlayerAliasScript SKSE installed, release 46 Any advice? here is the loot log: Summary Details Filters Skyrim.esm CRC: C665FD56 Update.esm CRC: E5B67BDA C.Location, Delev, Invent, Relev •Warning: Contains 92 ITM records and 3 UDR records. Clean with TES5Edit. Dawnguard.esm CRC: BD72CCF3 C.Location, Delev, Graphics, Invent, Names, Sound •Warning: Contains 619 ITM records, 82 UDR records and 57 deleted navmeshes. Clean with TES5Edit. HearthFires.esm CRC: AF82CE6A C.Location, Graphics, Invent •Warning: Contains 184 ITM records, 11 UDR records and 5 deleted navmeshes. Clean with TES5Edit. Dragonborn.esm CRC: A9F83BFF C.Location, Graphics, Invent, Names •Warning: Contains 61 ITM records, 8 UDR records and 1 deleted navmeshes. Clean with TES5Edit. ApachiiHair.esm CRC: 783F7167 Version: 1.4 AzarHair.esm CRC: E7567F7B Fantasy Soundtrack Project.esp CRC: 8D56D112 Version: 2.0 XFLMain.esm CRC: DFF50E3B •Note: For safe mod uninstall see special uninstallation instructions on mod page. SexLab.esm CRC: ABDDB814 Version: 1.59 Schlongs of Skyrim - Core.esm CRC: 22F6680E Version: 2.05.021 ZaZAnimationPack.esm CRC: 7F178D45 HighResTexturePack01.esp CRC: D596F02A HighResTexturePack02.esp CRC: D596F02A HighResTexturePack03.esp CRC: D596F02A Chesko_WearableLantern.esp CRC: 1537EE33 ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp CRC: 3B6F9374 BrighterTorches.esp CRC: 8271D150 NirShor-MusicalLore.esp CRC: 56811BF2 Realistic-Crime-Radius-250-to-500.esp CRC: 7FD15FB0 Cloaks - Dawnguard.esp CRC: 56988D38 SOS - Smurf Average Addon.esp CRC: CB770FA9 The Dance of Death - Ultimate Edition.esp CRC: 21A635C6 Version: 1.8 •Warning: Contains 1 ITM records. Clean with TES5Edit. UnreadBooksGlow.esp CRC: CAAC2A07 Version: 2.2.0 DeadlyCombat.esp CRC: ECDF58D5 EnhancedCharacterEdit.esp CRC: A57B80E3 dD - Realistic Ragdoll Force - Realistic.esp CRC: 910FBBF3 •Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif. towConversation.esp CRC: 27711704 FNISSexyMove.esp CRC: 1DF80E6F AutoPV.esp CRC: 35E535D1 Remodeled Armor - Vanilla Replacer - Dragonborn.esp CRC: C3A20836 SexLabMatchMaker.esp CRC: 3A8F828 Version: 5 Deadly Blow.esp CRC: 947E9F52 Bijin Warmaidens.esp CRC: 1695A116 FantasySoundtrackProjectCombatMusic.esp CRC: A050A71B Frea.esp CRC: ED30A547 Remodeled Armor - Vanilla Replacer.esp CRC: 7A1F1508 Aela.esp CRC: 32B7BA05 HelmetToggle2.02b.esp CRC: 2ED2B609 SOS - VectorPlexus Muscular Addon.esp CRC: 5773F4FE FSP - Dawnguard Edition.esp CRC: F80B364A SkyUI.esp CRC: 9330CAF7 Version: 4.1 High Level Enemies.esp CRC: 6A544F26 Relev No Bloom.esp CRC: 2E536052 LadyKdCirclets.esp CRC: F1C94143 Remodeled Armor - Vanilla Replacer - Dawnguard.esp CRC: 9764CB1 HARODATH_ImmersiveSoulgems.esp CRC: EAEA1A5 Remove Interior Fog V2 - Full Version.esp CRC: 4FD63CD3 Version: 2 Cloaks.esp CRC: D8F94C02 •Warning: Contains 2 ITM records. Clean with TES5Edit. High Level Enemies - Dragonborn.esp CRC: 9933D9D4 Relev Customizable Camera.esp CRC: 42519969 ImprovedSkillBooks.esp CRC: B40F1E18 RevampedExteriorFog.esp CRC: C2B2BCF1 LessIntrusiveHUD.esp CRC: C87F1297 Version: 1.1 Guard Dialogue Overhaul.esp CRC: AFACD2E9 •Note: Do not clean. "Dirty" edits are intentional and required for the mod to function. Unique Uniques.esp CRC: 286918DB Version: 1.7 Graphics MicroBikini Bottomless.esp CRC: BB64399C •Warning: This file contains unexpected (or out of order) records and should be removed. High Level Enemies - Dawnguard.esp CRC: D656F01A Relev MicroBikini Topless.esp CRC: 4E784C31 •Warning: This file contains unexpected (or out of order) records and should be removed. Longer-Bleed-Out-Rate.esp CRC: 6BD0CBD0 dD - Enhanced Blood Main.esp CRC: 7AFD4E3E dD-Dragonborn-Dawnguard-EBT Patch.esp CRC: FE5C3763 randomthunder.esp CRC: 1058BBB4 MicroBikini.esp CRC: CFBEC2E •Warning: This file contains unexpected (or out of order) records and should be removed. PrvtI_HeavyArmory.esp CRC: 243D3654 Relev iHUD.esp CRC: 6098B756 PuppetMasterSwallow.esp CRC: C893DE85 Rainbows.esp CRC: 547F5D56 Version: 1.05 Random Vampire Attacks in Towns Disabled.esp CRC: DF47669C Version: 1.0.0 Rayya.esp CRC: 2F14EF04 XFLDialogue.esp CRC: 156E0D2A Remodeled Armor - Underwear.esp CRC: 14221C17 Run For Your Lives.esp CRC: B7BAFE68 Version: 2.0.3 Immersive Patrols II.esp CRC: 81AA2DB SexLab-FemaleCompanions.esp CRC: 403E60B9 CharacterMakingExtender.esp CRC: DA75AC94 PuppetMaster.esp CRC: 7A2D1DA0 Purewaters.esp CRC: 193690EE Version: 4.6 Chesko_Frostfall.esp CRC: EF4AE200 Extra Encounters.esp CRC: 10D3860A FSP - Unique Towns & Locations.esp CRC: 3233D7B5 iNeed.esp CRC: 20A6BE41 Version: 1.211 Schlongs of Skyrim.esp CRC: 35ED07B2 Version: 2.05.033 ShootingStars.esp CRC: 5B89D5C9 Version: 1.041 SOS - B3lisario UNP Addon.esp CRC: 9C1B1876 SOS - Revealing Armors.esp CRC: 7A34CC54 Version: 1.15.000 SOS - VectorPlexus Regular Addon.esp CRC: CD2E3484 SPTDiverseGuardsSkyrim.esp CRC: 80A754B2 Version: 4.8 TrueBrows.esp CRC: 39161B60 Unique BOOZE Bottles.esp CRC: 715040DC WetandCold.esp CRC: BEAB0A2F Version: 1.422 XFLPlugins.esp CRC: F979117B
  4. Anyway to scroll from side to side in a dialogue view?
  5. What is the easiest way to restrict an npc from equipping heavy armor? By npc I'm referring to a custom made follower in which I have access to this npcs inventory. I'm trying to avoid using the onequipped event, there should be a simpler way.
  6. try the solutions presented in this thread: http://forums.nexusmods.com/index.php?/topic/593985-papyrus-remove-magic-effect/
  7. MagicEffect property AlchFortifyHealRate autoMagicEffect property DA11AbFortifyHealRate autoMagicEffect property EnchFortifyHealRateConstantSelf autoMagicEffect property RaceArgonianFortifyHealthRate autoMagicEffect property FoodRestoreHealthDuration auto if (Game.GetPlayer().HasMagicEffect(DA11AbFortifyHealRate)) endIf
  8. I placed two actors outside of riverwood and ticked "initially disabled". I then make a quest alias for both of them. I picked unique actors and checkmarked "allowed disabled". On stage 20 I have this code: actor person1 = alias_person1.getreference() as actor actor person2 = alias_person2.getreference() as actor person1.enable() person2.enable() But it never enables them, I tried using "select forced reference" and chose them outside riverwood, but it still does not enable them. Are you supposed to always use forcerefto() ? If that's the case what is the point of using referencealias if you have to always add the actor as a property to the script.
  9. He doesn't explain how to simply zoom the camera out from the player.
  10. How you get an npc to face a player with setangle and setheadingangle? nevermind i found it ; Have the statue face the player float zOffset = Statue.GetHeadingAngle(Game.GetPlayer()) Statue.SetAngle(Statue.GetAngleX(), Statue.GetAngleY(), Statue.GetAngleZ() + zOffset)
  11. Do you get an npc to face a player with setangle and setheadingangle?
  12. For some reason it's not changing the fov. I think this only changes the FOV in the ini file. How do you change the FOV while the game is running from script?
  13. Utility.SetINIFloat Example: Utility.SetINIFloat("fDefaultWorldFOV:Display", 12) Thanks! I appreciate it!
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