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TONI8

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  1. Hi, There is a mod called Maleficient-inspired Alduin for Skyrim classic, that I love. Could someone with textures knowledge make a 4k - or upscaled to 4k version from this textures please? https://www.nexusmods.com/skyrim/mods/25900
  2. Thank you for answer Di0nysys: 1) About color the land I think this shouldn't be a problem if I do that task with Substance painter, right? 2) About apply grass covers.. what could I do instead? 3) What do you mean with more work about lod? 4) Is there a number of max polygons that it can handle?
  3. Hahah I know! But that's not what I wanted to say, I though on "new lands adventure" for example. Thank you! Merry christmas to both!
  4. Hello. I'm starting to learning about CK and 3D modeling and I'm wondering.. if I would like to create a new worldspace on skyrim/FO4.. it would be an option to create the entire landscape on zbrush instead of the CK? I mean, first creating all the landscape in zbrush, manually, and export it to CK. This should allow me put more detail, right? And, if this is possible: could this affect the performance? Merry Christmas!
  5. I actually have mod ideas (quests mods) and I highly doubt BGS could add something like that I have in mind :) (disturbing quests like manhunt.. hostel.. etc)
  6. Hello, I'm starting to learning about CK and modding at present. I want to apport some of my ideas and visions. This question is about next BGS games. Probably we will need to wait some years to play new BGS games (Starfield and TES VI) but the question is: Can I do some mods WITHOUT playing a game? I have great ideas for quests mods or building mods.. so, could I create an original quest with it's own land, and putting it in the game without playing the entire game? (I know it needs to be tested). I mean, for example, if I didn't played Skyrim (I did), and I know how to make a mod.. could I create a mod starting in.. Riverwood, for example, putting a secret door in a hidden place and add a new worldspace, creating a city, quests, but without playing the entire game? If yes: it is possible to see the world / landscape on the editor (ck) and then, choose the location that you want to edit, WITHOUT having being there? Thank you in advance :happy:
  7. Just.. wow!! I think I need now to delay my new playtrough untill you release the mod :laugh: Could you make it compatible with immersive citizens??
  8. Hello! I've been looking for a specific mod since a long time, till today. While a lot of people like amazing visual magic effects, I think magic should be very uncommon to see and only the MOST powerful thing in the game, not comparable to a warrior or a thief. Also, there should be only a few people that can use magic (the mages, obviously). It is a nonsense how bandits can use magic, or Warriors can compete with mages. So I saw this mod, but it's for Oldrim, and it's outdated (2014) https://www.nexusmods.com/skyrim/mods/57337/?tab=posts There is a magic university for something.. for learn magic! I think this should work extremely well with mods like Immersive College of Winterhold. So I make this request. Can someone make a mod similar to this??? Thank you in advance. Greetings!!
  9. Buenas! Hago esta petición para ver si alguien puede traducir este mod que añade una historia de fondo a este personaje. Hago la petición en vez de traducirlo yo ya que no he jugado esta parte y no quiero llevarme spoilers traduciendo como me ha pasado con otros mods. Estoy traduciendo muchos otros que subiré en los próximos días, así como el fantástico MediEvil - Hero of Gallowmere. Os dejo aquí el mod en cuestión: https://www.nexusmods.com/skyrimspecialedition/mods/5541 Muchas gracias!!
  10. Thank a lot you both!! I will try in the next few days, since I'm just now with a lot of translations, I will try it this weekend :) Thanks again, greetings!!
  11. Hello, First of all, sorry for my english, I'm not a native speaker and that's the reason I've difficult to hear the info in videos explaining about CK. I need some help about mixing mods, I want to select a few things from a mod (for example, some The Ordinary Women faces and mix them with others from Bijins). So, no to take an entire pack. Same for Real Bows and Scoped Bows: I don't want daedric and dwarven bows from real bows, and I only want a few scoped bows. Also make the mod "Haven Bag" only purchasable in the College of Winterhold, or put in a treasure of some dungeon. Anyone can help me? Thanks for your time to read this, Greetings.
  12. Hi everyone, I want to have better poly heads in my Skyrim VR.. (for npcs of course). I found this great mod by blabaa, Citrus heads: https://www.nexusmods.com/skyrim/mods/58989/?tab=description&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fcomments%2F%3Fmod_id%3D58989%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D2187404&pUp=1 But I have a few questions: - It needs Race Menu, should it work in SSE? - It Works on NPCs, right? If yes, does it Works with npcs overhauls like bijin, the ordinary women or men of Winter? I just want to improve the blocky faces on skyrim, but having the models of bijin, ordinary women, men of Winter, etc.. - I had read about facial animation problems - Other better head mod for SSE? -What steps I have to do? I don't know much about ck, facegen, etc etc.. english is not my native language and it's a Little bit difficult to understand some things. Thanks in advance, Greetings!
  13. Buenas! Alguien puede traducir el mod Serana Dialogue Edit? (Español de España) Os dejo el enlace: https://www.nexusmods.com/skyrimspecialedition/mods/16222 Gracias de antemano!
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