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About Raider480
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Space Engineers
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X3: Terran Conflict
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These are always a good read, but I just wanted to chime in here especially, and say thank you. xEdit, in its various forms, has been an incredibly vital part of playing and modding for me for years now. I can't imagine working through any of these games without it.
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Good luck!
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Good luck all!
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Good luck to everyone!
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Nexus Mods Giveaway #15 - £35 (~$50) Steam Gift Card
Raider480 replied to Pickysaurus's topic in Site Updates
Here's hoping. -
Well, it is very nice to have an in-depth report on the progress of the new mod manager. But come on, a couple of these are just silly. Paring down good MO features because users might not be "tech-savvy" enough to avoid a virus scanner mucking with their mod manager? I know the idea is to make the new organizer more accessible to users, but at some point the hand holding has to stop. Especially if the trouble is PEBKAC. And "virtualisation is objectively superior" is the same kind of hubris that got the old method removed from NMM 0.60.x without recourse. Not everybody cares about all these sorts of shiny profiling features and other accouterments that come along. I get the concerns about migrating across evolving manifest formats, but hanging an argument for the Vortex implementation on "you _might_ want to move your entire installation and you _might_ break your installed mods and the manifest _might_ get corrupted and the mod manager _might_ not be able to fix it" is rather unconvincing in my opinion. Also, the name. "Vortex" seems a bit... puerile?