-
Posts
139 -
Joined
-
Last visited
Nexus Mods Profile
About uedftus
Profile Fields
-
Country
United States
-
Currently Playing
Will to Live Online
-
Favourite Game
Sandstorm Insurgency
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
uedftus's Achievements
-
ok so i think i might know the answer but want to check... to make a mesh shinier I should adjust the specular file, correct? working on a mod request for fallout4 PPK I've done retextures before but never tried to intentionally make an object super shiny and reflective
-
ok thanks for the insight
-
well if people are using them why haven't I seen anything on bethesda mods or falloutnexus? i mean i check often but if people really do use it I'm not seeing it is the SecondLife on here or is that a seperate webiste?
-
not yet. My stuff is pretty distinctive I don't own a console at the moment
-
ok so just wondering about this for a while.... I make primarily modder resources for Fallout 4. Weapons, some props, etc. Some items textured, others not. I have some pretty popular downloaded models, guns and stuff with a combined amount of over 1000 downloads but I've never seen my stuff used in a mod and uploaded to the site. http://www.nexusmods.com/fallout4/users/1823652/?tb=mods&pUp=1 What do you think is going on? People just hoarding free 3d assets or what?? I look at the Fallout4 Weapons section on the nexus often and see new original content (jealous of course) but no one ever using my free stuff. Ideas? Thanks and just want to get others views on this. Sorta feel like I'm wasting my time trying to help folks
-
that second imgur link is broken and afaik maya nif plugin to correctly export with rigging/animation/collision support is limited to ancient version of maya like 6, 7, 9. Look into the 3dsmax nif exporter plugin, many many more people use that
-
if you need a 3d model i can make an texture one for you free as for importing it, rigging, etc you'd need to ask someone else pm or email me
-
subscribed stuff looks good so far. Hope you can fit in my cannon somewhere or wait for it to be textured (I PM'ed you)
-
sorry started this thread i've seen my own work under other peoples names on the other sites. I mean i write in every Readme hey this is free but please credit the original author. Not feeling so keen on this request thing my tracker knife was ripped off, my very simple well model, and a few guns don't know what to say but i'm probably done giving stuff away or doing 3d here
-
What mods are you currently working on?
uedftus replied to Junnari's topic in Fallout 4's Discussion
finished my little glock17 resource http://www.nexusmods.com/fallout4/mods/10610/? -
What mods are you currently working on?
uedftus replied to Junnari's topic in Fallout 4's Discussion
almost done with this. Just gotta do the scope and then it's on to unwrapping and texturing, WEEEEEEEEEEE http://oi63.tinypic.com/2427n5s.jpg -
What mods are you currently working on?
uedftus replied to Junnari's topic in Fallout 4's Discussion
I don't make spinning portfolio pieces. I'd just say google some tutorials and see which one is easier to do and that it -
Bodyslide can't make use of a hat model?
-
If you're actually going to do this I'd focus on a small area of the mod and nail it down before biting off more than you can chew