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LenneDalben

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  1. I've had A Less Yellow Stardew installed for a while with no issues (Content Patcher version available on Nexus, but I used this version here from minervaga). I just installed Flower Valley (Content Patcher edition) and Eemie's Just a New Map Recolor (Content Patcher Edition). I wanted to have the trees, bushes, and town buildings from Flower Valley and Eemie's map recolor, but have the grass and dirt of A Less Yellow Stardew. I tried to set up the configuration files from Flower Valley and Eemie's map recolor to make this work, but now I have this lit / glowing dirt patch issue I didn't have before. I tried re-installing all 3 mods but the issue persists. Screenshots of the visual glitch here: https://imgur.com/a/iZqgKGS My SMAPI log: https://smapi.io/log/8d70f7f9da924eeeb250eacc2ffd850c Eemie's Just A New Map Recolor Configuration File set up: Eemie's Just A New Map Recolor Manifest File set up: Eemie's Just A New Map Recolor Content File set up: Flower Valley Configuration File set up: Does anyone know what could be causing this issue? I wasn't able to find something related to it. Update: turns out the "visual glitch" was actually some details from the Eemie's recolor map. Because they're significantly lighter from the texture I'm using for the dirt from A Less Yellow Stardew, they show up strangely. I manually removed those details from the seasonal tilesheets Eemie's recolor maps provided and now the glitch is gone.
  2. One thing I find frustrating with the new site update is that now, every time I click Manual Download on a mod, it doesn't automatically download. Instead prompts me to choose between "Slow Download" (free) or "Fast Download" (premium). If there could be a way to select "Slow Download" as the default in the Preferences, that would be great. I understand this is probably to encourage/advertise the Premium membership, but I know I won't switch to Premium. I'd like to have the option of defaulting to the "Slow Download" like it did before, instead of having to click twice to "Slow Download."
  3. Ok great! I had my suspicions that's what it was, but since I've recolored armor and not had this problem before, and I'm not all that Photoshop savvy, I wasn't sure. Thanks for confirming it!
  4. I got it to work by simply flattening the layers in Photoshop (with the imported mipmaps) and then when converting back to .dds in GIMP, I generated new mipmaps, since I'm pretty sure in flattening the layers in Photoshop the original mipmaps were deleted. In the future, I guess I shouldn't import the mipmaps and simply generate new ones at the end. Thanks for the responses guys!
  5. Hello all! I attempted to search the internet for this but I wasn't even sure how to describe it in words. I recolored some of the mage robes using GIMP as a .dds converter (and back) but made the actual edits in Photoshop. The actual issue: when I load the mod into Skyrim, the robes show up recolored. The problem is when the robes are equipped. Up close (zoomed in), the robes have the color they are supposed to, though they have a weird glow to them. Far away (zoomed out) the recolor fades, and the robes are the vanilla color. Some links of up close and far away. I assure you, the character is wearing the same robes. This happened with all 4 of the robes I recolored. I have no idea what's causing this. Can anyone help? Is it something to do with the mipmaps? I have successfully recolored vampire armor using the same process before and didn't have this problem, so I'm not sure how to tackle it. The process: 1) extract the textures using the Fallout Mod Manager's BSA extraction feature 2) open the .dds file in GIMP, importing the mipmaps 3) extract the file from GIMP as a .psd 4) open the .psd file in Photoshop, edit it, save it 5) open the edited .psd file in GIMP 6) extract the edited .psd file in GIMP as a .dds, using existing mipmaps (not generating new ones) (Note: I'm aware that Photoshop has a .dds plugin but I had some issues with it so I've avoided it) Here's the YouTube video that I got that process from: Thanks in advance!
  6. Hello everyone! I am attempting to upload an image to a mod I'm creating, but I get this error: Wrong exif_imagetype.Error saving 67962-0-1437776225.jpg I am not sure how to fix this I: I took a screenshot in-game (Skyrim), and it comes out as a .bmp file, so I attempted various ways of converting the file to an acceptable form to upload (.png or .jpg) but no matter what I get this error. If anyone could give me any tips on how to fix this, it would be greatly appreciated!
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