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Citre

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  1. I want to modify settler behavior under certain conditions, does anyone know what script I need to modify? I can't really figure out where settler behaviors come from
  2. It seems like it's probably in the Workshopscript, but I don't know how to view the source of that or modify it
  3. I'm trying to raise the limit of scrap before settlers stop gathering it (100 + population * 5), but I don't know what object, much less what values, to modify to do so? I tried taking a look at the infinite prop limit mod to see how that was accomplished but I don't really see clearly why is works or how I could do the same for the junk limit. Does anyone have any advise about where to look?
  4. How does one use alpha in a DDS? I see for instance the pip-boy labels have a transparent background but when I open it in photoshop it loses the transparency?
  5. Me and my brother both want some crazier or more common attacks on our settlements, is there any way we could modify the frequency or might that just be something that could only be done with the GECK?
  6. If two mods edit the same items, but different properties of the items, will they conflict and overwrite? if they do, is it possible to make patches for that at this time or is it janky doing that for fallout 4?
  7. The thing about the communist stuff is that it is not glorifying it, most if not all of it is purely satire.
  8. Should I just keep the automatic one or will that create conflicts with other mods?
  9. I'm trying to make lead pipes mo betta by making them made of lead instead of steel, but alas I cannot figure out where weapon components are stored? I know some of you are crazy hex wizards and good at finding things, can anyone help me? I swear I've been looking for well over an hour now
  10. ok I have a working mod in order I'll get some stuff together and upload it
  11. Ok from that big list, theres a couple that already have those materials it's just the page you referenced hasn't been updated to include them yet
  12. Yeah I'm going to screw everything
  13. actually you can make a separate texture and then use a BGSM to specifically change codsworth to be gold I vaguely understand how one would go about doing it if you could do that please message me so i can install it! I know how to set everything up I just don't know how to activate it on codsworth. retexture and BGSM file and everything is all easy as earlier I made a golden boxing glove mod(unreleased), the problem is just applying it
  14. And I'm adding copper and aluminium to scrap fridges as per how fridges really are also radios already have ciruit boards so I'm leaving them alone
  15. ok so far I'm going through finding each items record, what could help is listing the FormID of certain things you want modified and that can help speed up process you can just open up console and click on objects I think(i might be wrong :x). I'm right now just going through grouping up alll the items I'm going to modify and its taking a little while also: Camera's from the pre-war era didn't really use electronics as far as I'm aware so no copper but I will add plastic
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