Jump to content

b3ast1e

Supporter
  • Posts

    12
  • Joined

  • Last visited

Nexus Mods Profile

About b3ast1e

Profile Fields

  • Country
    United Kingdom
  • Favourite Game
    RPGs

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

b3ast1e's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Collaborator Rare
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. In response to post #54959113. #54959528, #54959868, #54960743, #54961303, #54963573, #54963743, #54970663 are all replies on the same post. "A variety of users dislike MO users due to the smug superiority they deploy. If clean data folder (what an idea..) is not needed, MO loses most of its edge." Folks prefer MO to NMM for many reasons, the virtual data setup is not the only thing that makes it a better choice for them. Some folks just prefer to work with what they know, others found MO unapproachable or seemingly complicated. And migrating to a new mod manager when you have a big setup isn't the most inviting experience. People not liking other people is hardly a basis for judgement on the relative merits of one tool over another. Best we keep that sort of tribalist nonsense out of the discussion.
  2. Or you could just use XPMSE and choose the swords on back option. Much easier.
  3. Probably too late in replying to be helpful to you, but maybe for others: for now at least, make your camera adjustments to the default ini files found in My Documents, that should work okay. in my experience of using MO2 it seems that profiles are only partially working. For example, try firing up the launcher from your current MO profile, make a settings change and you'll see that MO's profile inis probably aren't being written to. Check the inis that get created when you install and run SE for the first time, that's where the changes get written. Making changes from the in game menus and likewise, they write to those base ini files rather than MO's profile ones.
  4. ModPicker:EC1B578C
  5. Gotta call BS here. Intersexing IS exceedingly rare as a natural condition, though trans are trying to make it more common through cosmetic surgery. (which I think is bigoted and insensitive to the actual people born suffering this condition) Because it is exceedingly rare, it fully meets the usual criteria to be considered "strange" and "abnormal", and therefore there is no "fallacy" in calling it such. Where-as there are a good many different fallacies (all of them offensive, and many bigoted) in trying to compare wearing ear-rings and computer-usage, both as strange, and as remotely equal to the medical condition of being intersexed. So folks with gender dysphoria are bigoted, out to upset an "exceedingly rare" group of people, just by seeking to address their issues? Well that's certainly a novel view of the world. I bet you're great fun at parties.
  6. As far as I know, attempting to force vsync via nvidia inspector when you've switched it off for both the game engine and enb will just result in no vsync. If this works for you it's probably because of the framerate limiter. I might be wrong... edit: just tested these setting, screen tear all over the place, doesn't look like vsync is on to me.
  7. I don't think I could play any Bethesda open world game without a roleplay mindset. They're not that well written as quest driven games imo. Bethesda should have released a Neverwinter style DLC rather than an MMO. I can only imagine what we'd get up to if we could DM our own adventures.
  8. On the sexy armor thing, I'm a pretty dedicated role player. Sometimes I'll play a tank who quakes in their plated boots when a mage pops up with fire in their hands. Right now I'm playing a dark elf in the classic Drow style. She wears very little armor, she moves with sinuous grace and strikes fast and hard. She's exotic looking, very sexy. I imagine most of her male adversaries (and some female ones) hesitate at the sight of her, and she takes advantage of it. As a female roleplayer I want to feel like the world is my oyster, that anything I can use to aid me in playing a character from my imagination is catered to. The Nexus has always been that place. The OP really needs to get better at promoting their work - it just isn't good enough to say "I made this", you have to say "I made this for you in particularly, you'll like it, here's why!" What I don't want the OP to do is advocate for him/herself on moral grounds that I don't happen to share, just to get a jump on the opposition. That attitude sucks. I have some sympathy, but being bitter about it won't help your cause at all. This thread might get some meager support but it'll alienate far more folk than it pulls in.
  9. I envy you. My first play through was on the PS3 when it first came out, didn't have a decent gaming pc back then. A well modded Skyrim is a thing of wonder isn't it?
  10. I use Run For Your Lives, I got a bit fed up with Adrianne being the first npc to die on every play through just because she has the misfortune of being close to the main gate. NPCs were dropping like flies before I installed that mod, I couldn't move for couriers. Now I get a letter of condolence once in a blue moon. Much more immersive overall.
  11. The best thing I ever did was to disable auto saves. Much easier to test mods without the risk of inadvertently getting rogue scripts baked into a save you then unwittingly base all your progression on, only for it to break further down the line...major ass pain averted. Infinite loads or corrupted saves used to be a show stopper. Now I'm so disciplined about doing interior hard saves manually, I've always got a salvageable load within an hour of a quick save. Much less heartbreak. Manual saves are the way forward in a game as sketchy as a heavily modded Skyrim can be.
  12. I wouldn't be playing Skyrim without all the amazing mods that turn it from an ambitious but deeply flawed console port into a PC gaming masterpiece. Thanks yo.
×
×
  • Create New...