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Gradashy

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About Gradashy

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  • Website URL
    https://www.patreon.com/gradash
  • Country
    Brazil
  • Currently Playing
    Skyrim / Monster Hunter World / Duel Links
  • Favourite Game
    TES Series and Monster Hunter Series

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  1. I hate the minimap, it is too redundant because we already have the fireflies, so is it possible create a mod that hides it?
  2. Could any good soul port / create that mod from Skyrim to Fallout 4? Skyrim Screenshot Assist What this do? It allows you to with a hotkey (keyboard or gamepad) hide the game's infertace (TM console command), change the camera speed to 1 (SUCSM 1 console command) or even less, control the FOV, Freeze the screen (FTC 1 in console command), etc to make the like of screenshoters more easy :smile:
  3. Well, F.E.P (Facial Expressions Project) is the better mod for facial expressions for Gaming Photograph actually. Unfortunately MergaSkittle (the creator) have entered in hiatus and are not modding to Skyrim anymore. My request is if someone that know a minimum from scripting (that I'm terrible) can make a patch (or just a new ESP to allow us to not have two instead one ESP) that remove the Ring and Spell (the Mod uses a ring and a Spell to open a menu with the options) and change to just a hotkey instead, maybe with a MCM menu to you be able to choose the hotkey. I really hate cluttering my inventory with that type of items, so if someone can do this I'll be very happy! And when you use mods like Death Alternative, sometimes can makes you lost that items... She / he have said anyone can work with his / her mod, just need to give the credits.
  4. The idea is a skyproc that scan all armor installed in you game and add to all that armors a new requirement, that is a Blueprint and spread that blueprints over leveled list and merchants. The Blueprint is removed like any other material after create the item. One of the worst issues from Skyrim smith system is how easy is farm XP using the forge, and there is many mods that add new items to forge that just not make sense in materiais, exploiting the game. With that limitation, forge items will be much more harder and rewarding and better yet when using mods like Loot and Degradation, making upgrade items much more important.
  5. I have many mods that add new Armors and Weapon (and I think you too), but certain mods have some problems with balance of prices and even stats... And this make the game very exploitable. My ideia is create a Skyproc Patch that balance this, how? Item stats and prices is based in Materials required to craft (of course the patch works only with mods that add new craftable items), Number of Materials, Type (helmet, chest, boots, hands, other, etc), Perk Required, Enchant, Class (cloth = 0, light = 1, heavy = 2) The formula is: For Armor: (((M * N) + T + P + E) / 5) * C For Price: ((M * N) + T + P + E) * (C + 2) _____________________________________________________________ Example - 1: A Cloth Dress Item that require: 1 leather (20g) 2 leather strips (5g) Chest (20g) No-Perk (0g) No-Enchant (0g) Class: Cloth (0) Result: Armor status is (((20 * 1) + (5 * 2) + 20 + 0 + 0) / 5) * 0 = 0 Price is ((20 * 1) + (5 * 2) + 20 + 0 + 0) * (0 + 2) = 100g _____________________________________________________________ Example - 2: A saphire circlet 1 Silver Ignot (40g) 1 Saphire (350g) Circlet (5g) No-Perk (0g) No-Enchant (0g) Class: Cloth (0) Result: Armor status is (((40 * 1) + (350 * 1) + 5 + 0 + 0) / 5) * 0 = 0 Price is ((40 * 1) + (350 * 1) + 5 + 0 + 0) * (0 + 2) = 790g _____________________________________________________________ Example - 3: A Heavy Ebony Armor 4 Ebony Ignot (80g) 2 Leather (20g) 4 Leather Strip (5g) Chest (20g) Ebony Perk (200g) No-Enchant (0g) Class: Heavy (2) Result: Armor status is (((80 * 4) + (20 * 2) + (5 * 4) + 20 + 200 + 0) / 5) * 2 = 240 Price is ((80 * 4) + (20 * 1) + (5 * 4) + 20 + 200 + 0) * (0 + 2) = 780g _____________________________________________________________ Like you can see, on example 1, it's just a simple cloth Item, it don't have any armor and is cheap, but the example 2 we have a saphire circlet which don't have armor but is very expensive, and the Ebony Armor have a great Armor and a Expensive Price. This can make all items be balanced in the game. I don't know if this is possible to do with Skyproc but it's my ideia to balance everything :) Sorry about my english and too much math >.<
  6. Hi guys, today I think I found the most weird bug what I ever see... My game start to CTD on save, ok its happen, corrupted save, let's back to a older save what game it's work... Now it's crash TOO! Every older save crash on save, don't matter if it's new, or it's a 20 times old save, every save crash when a try make a new save game. I never see something like that before... Someone can help me? Sorry about my english, it's not my main language.
  7. http://www.nexusmods.com/skyrim/mods/12273/? This mod it's awesome! But there is not BBP :( Or indicate a really good tutorial of how add BBP support to an armor.
  8. My skyrim it's crashing all the time near of the towns. Here's my papyrus log. I already try remove mods and more... My Specs: ATI R9 270X (2GB) FX 4100 8GB Ram
  9. Hi, my SPIKE.esm (added by Immersive Armor) disappear, and I tried unistall and reinstall the mod (Immersive Armor) for try add the SPIKE.esm but it not appear anymore!!! My game crash all the time because the missing fuc**** SPIKE.esm... I try install Guard Overhaul Mod (original mod from SPIKE.esm) and it don't install it TOO! Someone can upload de SPIKE.esm and share the link to solve my problem?
  10. Look nice! I love immersion mods and this Ideia it's percfect!
  11. Currently we have many mods translation being added, I think it would be a good time to add a category just for them, making it easier for those looking for translation. And also be able to link the original mod that there is a translation for it. For example, I added a translation into Portuguese of Immersive Armors, in the area of Immersive mod Armors, a tab for would arise translations, where show my mod listed as translation for my language. Sorry for my bad english, thanks.
  12. Please! somebody else do the port for the deadly reflex Nehrim! Unfortunately it does not work.
  13. I wonder if there is how to change the default armor for the same version in BreakUndies. For example. Changing the standard blade armor for it link Because all versions of the armors in BreakUndies affect only one that is located somewhere. I wish them all including those used by the NPCs are their versions in BreakUndies. do possible this? Ty for help
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