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LordMala

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  1. I am sorry to necropost this but using the CK version of creating an archive is bad too. I made several attempts to throw some files into a bsa and only to find that they did not make it in after I created the file. I was able to verify that with a BSA extractor tool.
  2. Yeah but I'm mainly talking about the armor the girl is wearing. If anybody knows what mod that is from, what is it?
  3. I am trying to find out what this armor is. It might either be in Oldrim or SE but I don't know for sure but either way, what is the name of this armor mod that is used here?
  4. I see we got some "good guy" mods for some of the evil and immoral quests such as House of Horrors, Dark Brotherhood, Namira and so many others. Yet we have none for Waking Nightmare. Sure, I can spare Erandur and use the console to add myself the Skull of Corruption but I wish there was a way we can save Erandur and still get the skull without using the console. Kind of like how you can deceive Namira and get her ring in the Namira for Good guys mod. I really did not like the idea of having a guy who helps you trying to defeat the source of Dawnstar's nightmare problem where he helped you out and you and him worked as a team only to simply murder and betray him at the very end. It just felt wrong.
  5. So I'm trying to make a mod to have some music exclusive to some monsters such as dragon priests but rather than putting it in the MUSCombat category, I want to make an entirely new category under music type but when I encounter dragon priests the songs associated with my new music type won't play. I don't want to delete any of the combat songs and yes I did make a new keyword for dragon priests too. I even made the 3 dragon priest songs to have a keyword connected to the player and using the "getcombattargethaskeyword" with the new keyword I made.
  6. http://www.nexusmods.com/skyrim/mods/13286/? This is the mod for those wondering and for those who have it. Ok, so I got this mod and I have music for the "Forest Pine" area. I am using the "no vanilla" version of the main mod. All I have(and all I want) is 1 song to play for Forest Pine. I have just that one "MMExploreForestPine01" and I have no intentions of making 02, 03, 04 etc. Sometimes it will play in Forest Pine areas and sometimes it won't. I want it to ALWAYS play in that area(and JUST that area) on mornings, evenings and daylight. I have 1 song(and I do NOT want to add anymore) for "Explore - Night" folder which covers night everywhere no matter where you go. And I do not want to add any folders for hours such as Explore - Day, or Morning, or Evening, as that will make that song play at those times outside of Forest Pine. I want it to play EXCLUSIVELY at Forest Pine Areas such as Riverwood or Dragon Bridge. I need help how to do this.
  7. At first I thought this had something to do with a mod or skeleton but I removed a lot of CBBE clothes/armor mods and skeletons and yet this still happens. take a look at this picture. It happens when I crouch. Similar distortions happen if I either get killed or when riding on my horse. Regardless of using the Body Slide or not, this happens to me. Oh yeah, if anyone is wondering what skeletons I use. I use "Groovtama's XPMS Extended" and I use option "00 (recommended)" and I tried with others too, still no fix. Alright, so I think I might have found something. I have these mods installed: HTD Physics Remodeled Armor for CBBE HDT High Heel (I think that's the name) XPMS skeleton using option "00" Some reason, it won't let me copy and paste the links here so you'll just have to search for them instead. Now, If I'm using a CBBE body mesh that ISN'T HDT, I do not have this problem. I tried installing/reinstalling the XPMS dozens of times and it didn't fix it either.
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