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agent420

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  1. My creatures are all considered very hard even the weak little guys that are just space fillers that dont do any damage, I have been looking up on the iXPRewardKillNPC, not sure how to put it in cause so far everything gives 50xp per kill, I want it down to 10 or 5 per kill everything is set up to lvl with the player from .25 to 1.00 but they all give 50xp. am i missing something to set exps or is there a way to fix this, cause im starting to think ill have to moveto at 95%health and rewardxp 10 and additem for the loot but then they wouldnt get the kill shots. any ideas how i can set the exp from my creatures?
  2. Is there anyone out there willing to make or one that is already made an ant larva? I would like one for my mod that has dealings with ants. I will add a special thanks for anyone that will and can help me find one.
  3. I made a mod and uploaded it its called junktown, the only problem I'm having with it is that I set a good hairday as one of its master files. it doesnt change anything in my mod just adds more hair choices for the actors. But a lot of people dont use that hair mod and cant play my game due to conflicts with it and the hair mod they are using. Is there anyway I can remove a good hairday from the requirements?
  4. for ladies with a beard ... :D:
  5. I like this game but like many have said before its fallout so I like it. I have noticed a lot of bugs as well like textures at war with each other on poles cause its actually 2 pols in the same spot. and a some scripting errors like after you save the slaves from the legion the next time you come back the slaves are back sitting in the same spot all tied up still like you never released them. My main problem is the henchman they are so damn cool, the add perk on hire is a great idea they henchman wheel is really nice for having them heal in the middle of a fight. they spent a lot of time on them each i can tell. but they forgot one main thing with all the henchman i have found so far. they die a lot. they are so weak a radscorpion can kill them. seriously I'm doing lilly's quest and I have rex with me still and they both keep dieing in the simplest of fights. I hate having to load over and over. I have ended up having them wait outside the damn cave so I can kill everything without being worried that they are going to die. I am playing in hardcore but still they should have gave them more damage resistance or hit points because they are just stupid computer controled guys that will charge any enemy they see (even when on passive). I'm playing it on my xbox or I would have gotten a mod to give them more damage reduction or hps. starting to think I should have gotten it on my computer first but this thing lags at the title screen lol. all and all I like the game and the changes I really like the food,water,sleep gage. I would give it a 6 - 10 instead of a 7 for the complete failure on the henchmen survivability. its almost like if they made all the henchmen in fallout 3 as tough as dog meat. luckly fallout 3 made henchman that can survive a 1 on 1 fight even a 5 on 1 or more sometimes. If your going to use any henchman save a lot and be ready to load a lot. stupid wasps kill them in 1 to 2 hits.
  6. why are there 2 spots to put gender in the profile?
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