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Pazuzu156

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About Pazuzu156

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  • Website URL
    http://www.kalebklein.com
  • Country
    United States
  • Currently Playing
    Dark Souls III
  • Favourite Game
    The Witcher

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  1. In response to post #43223435. I swapped to WPF mid development on my tool for Mass Effect. Safe to say, I've never gone back to WinForms. And with the ability to extend/create controls in an XML styled markup language, it's like web development..only for the desktop :D
  2. Problem with step 1....makes me feel dumb, lol. Here's the output I get: C:\Program Files (x86)\Witcher 3 Mod Tools\bin\x64>wcc_lite -indir="D:\GOG Games \The Witcher 3 Wild Hunt\content" -outdir="C:\Users\Kaleb\Desktop\Uncooked" -img fmt=png -dumpswf [2015.08.16 20:48:28][Error][Engine] Unable to open collision cache file. No col lision cache data will be accessed. [2015.08.16 20:48:28][Error][Engine] Failed to create collision cache 'C:\Progra m Files (x86)\Witcher 3 Mod Tools\r4data\collision.cache' [2015.08.16 20:49:04][Error][Core] Failed to create output file 'C:\Program File s (x86)\Witcher 3 Mod Tools\r4data\x64.release.redscripts' [2015.08.16 20:49:04][Error][Game] CItemManager: directory 'items\' not found! [2015.08.16 20:49:04][Error][Game] Error: no speed config defined in speedConfig .xml, there is probably an error in there ! [2015.08.16 20:49:04][Error][Game] [DLC] There's no DLC directory in the depot. No DLCs will be mounted. [2015.08.16 20:49:04][Error][WCC] Command not found. Type wcc with no arguments to list all possible commands. [2015.08.16 20:49:04][Error][WCC] Wcc operation failed C:\Program Files (x86)\Witcher 3 Mod Tools\bin\x64>
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