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femshepping

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About femshepping

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    Australia
  • Currently Playing
    MELE
  • Favourite Game
    Mass Effect

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  1. In response to post #103351793. #103688528 is also a reply to the same post. Probably because this isn’t the place to have a whinge. No one wants to have a pointless argument, especially on a positive post.
  2. What a wonderful selection! Voted. Also amazing work to everyone who uploaded a mod for LE - the original content and ports have been amazing!
  3. You can install it wherever, itâs a standalone application.
  4. It will probably be ported once mesh editing tools are available.
  5. https://eu-support.konami.com/hc/en-gb/articles/115012083508-Can-I-use-KONAMI-copyrighted-materials-for-non-commercial-purposes-
  6. I think you are using too many body mods. Fusion Girl is not compatible with Atomic Beauty. You need to pick one. Also all of the physics mods are probably what is causing the stretching. Again if you cut it down to one things should work smoothly.
  7. Considering Bethesda has been working with the same engine since Oblivion and Todd Howard doesn't want to devote resources to developing a new one, I doubt that very much. Considering the travesty that was FO76, I don't think it's a bad idea to put more faith in the community to make a better game with what's available to them than Bethesda. I mostly just wanted to pose this as an idea to be discussed, since if it generated enough discussion the idea would eventually reach Bethesda -- or at maybe an indie dev, who could use the ideas in their own games. It's not like talking about larger-than-life ideas is detrimental. Thanks for not answering a single one of my questions though, your negativity is very helpful. What questions? I was not being negative, it is literally just too ambitious.
  8. No one is going to do this, youâre right, itâs literally making a completely different game with hundreds to thousands of hours of work. By the time it would even be close to being finished, Bethesda will probably have a new engine and the âmodâ would be outdated. Youâre better off just waiting until the next Fallout comes out and hopefully thatâs more enjoyable for you.
  9. If there are specific mods you want converted, check the ârequirements and permissionsâ tab on the modâs description. If you canât find anything in the description or the permissions, you could always kindly ask the mod author to port it or if they canât do it if they can give permission for others to port it. Modders (who arenât the original mod author of the mod you want ported) wonât help unless you can get permissions.
  10. Last I heard he paid someone for his presets. So if you don't see them listed in his mod list somewhere he had someone else make it.That is totally whack that some people pay for presets. I cannot stop laughing.
  11. Hi, could it be this? https://www.nexusmods.com/fallout4/mods/29348
  12. I've been forced to download the latest Photoshop after using Photoshop 2015 on my old computer and being unable to get it back with Adobe's BS/subscription crap. Intel TextureWorks was an absolute lifesaver and I used that plugin for every mod I've made when doing textures, but unfortunately it's not compatible with the new Photoshop. Does anyone know of any alternative plugins? I can't find any at all and I'd really rather not start using programs that I have no idea/experience in when I've got so many WIPs that I want to try and finish :( Please bear in mind I'm not a 3D modeller so telling me to open the textures on the model in Blendr is, I'm sure, said with the best intentions, but I can't do it.
  13. Hi! Radbeetle and I have a few styles for black characters in our KS conversions: https://www.nexusmod...out4/mods/45373. Not sure if any of them are what you are looking for, but there is the full list of hairs with pictures on the front page :)
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