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indipindi

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  1. Just came back to scripting after a long brake... tried everything except "unlock" ... Fail :laugh: Works flawlessly,Thank you!
  2. Hey Guys, could use some help pls. Currently working on a Test Shout. I add the Shout ingame with an Book and "OnRead Event", All works greate so far,here is what i got. Scriptname Test123Test extends ObjectReference bool MSInfTest123Shout Game Property Player auto Shout Property Test123Shout auto WordOfPower Property Word1 Auto WordOfPower Property Word2 Auto WordOfPower Property Word3 Auto Event OnRead() if (MSInfTest123Shout == FALSE) if (Game.GetPlayer().AddShout(Test123Shout)) Game.TeachWord(Word1) Game.TeachWord(Word2) Game.TeachWord(Word3) MSInfTest123Shout == TRUE endIf endif EndEvent My Problem and Question is. This only teaches you the Shout and Words Ingame... so far so good! But leaves the activation Process untouched.You still have to activate the Shout with 3 Dragonsouls Ingame. Is there anyway to implement the activation Process with Dragonsouls into the "OnRead Event" ? My goal is to completely activate the Shout while reading the Book even if you dont have any Dragonsouls. Greets Indipindi.
  3. Having the same Problem! Every Sound played basically gets "bottlenecked" by this http://www.creationkit.com/Sound_Output_Model Every sound placed in the world has its pre adjusted settings added to it while its played. its probly technically possible to tweak this somehow with FOEdit,but it will be a pita ;) May some more experienced Modders can help here but i guess we have to wait for the Kit
  4. Right mouse click uninstall and than activating again will trigger the scrip again
  5. You are assuming that everyone uses Google or speaks english. My dad is Russian and he uses Yandex, because it's a popular Russian search engine. If I use Yandex to search for fallout 4 mods Nexus is actually the 3rd listing down, not the first. https://yandex.ru/search/?lr=29646&text=fallout%204%20mods Or if I use my native language to phrase my search, Nexus wont show up until the 3rd page of results: "fallout 4 моды", or fallout 4 mods in english. https://yandex.ru/search/?text=fallout%204%20%D0%BC%D0%BE%D0%B4%D1%8B&lr=29646&p=0 There are countless search engines out there and many of them don't have nexus listed as the first mod site. Yep today after rethinking all that i realized that too that it doesn't work at all I like the idea of branding,watermarking screenshots videos and stuff. But in a consistent way,like the "Forever Free Logo" Instead of everyone doing their own,someone could make a for example "Exclusive Nexus Content" Logo ...you name it. For better recognition and uniform branding for everyone.
  6. At the end no one will ever beat Nexus Mods. Nexus will always be first in Search results just simply of the traffic. All these small sides will hit the dirt sooner than later cause no one will ever use it.
  7. I only understand half of your text... But update your NMM,wasn't that addressed and fixed in the last Update??
  8. http://4skyrim.com/category/fallout-4/ :pirate:
  9. Sure you can theoretically add on existing Sound files.Just put your Songs behind existing ones and make the played file just longer :wink: In Theory the Engine plays a File until it's finished and then plays next the File doesn't care at all how long the file is. If you add for example 5 Tracks in one File with the same File Name it should play just fine,you just loose the random play. But my guess is,it will bug if the played File is to long.. just don't overdo it.
  10. As the Title suggest these Random Helicopter attacks really begin to ***** me off!! and i hope im not alone with it. Ok sometimes its just epic to watch a Special Team engaging some other Ai and completely destroying them. But seriously for my taste 8/10 Times they're just Immersion breaking,cheap and ugly scripted crashing Idiots and their Spawn Chance is way too often. For me one of the worst Feature in Fallout 4. I just build myself a .50 cal just for the Helicopters and i dont care at all who is flying it now :down: Anyone sees a chance to balance it?. Greetz Indipindi.
  11. dig down? Just click that smal red Guy! Start at 15m14s
  12. "Show Timescale" command should show the actual saved Setting
  13. Oh yeah please I leave like 80% untouched right now! It really bugs me that you find tons of everything 200 years after. A good Mod would be 95% chance to find nothing at all :cool: But tbh i dont think its possible pre Creation Kit
  14. Ah totally forgot about http://www.nexusmods.com/skyrim/mods/37774/? maybe you are interested in this as well for later higher investments.
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