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Posts
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Nexus Mods Profile
About TheCompiler
Profile Fields
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Country
Italy
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Currently Playing
Skyrim, Civilization 4 BTS, Paradox grand strategy games
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Favourite Game
Civilization 4 BTS
TheCompiler's Achievements
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Bugfix for "LvlPredatorScript" errors. No more log spam.
TheCompiler replied to steve40's topic in Skyrim's Skyrim LE
Very good, looking forward to see this included in the USKP -
It's all STEP fault, don't dispair :P
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After updating to 1.5, SSAO forced via Nvidia Inspector doesn't work anymore. It actually DRAINS performance (performance version 5 fps, quality 10 fps, h.quality 15 fps), but doesn't apply any visible occlusion ingame! Only swhitching to FO3 compatibility restores the SSAO effect, but it flickers as hell, being therefore nearly unplayable. Looking for possible solutions/explanations. TC
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Being a great M&B Fan myself, cannot complain.
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Great guide :thumbsup:
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LE STEP blanck page, need help from nexus staff
TheCompiler replied to TheCompiler's topic in Skyrim's Creation Kit and Modders
Problem seems fixed after few hours :thumbsup: -
STEP blank page, need help from nexus staff!
TheCompiler replied to TheCompiler's topic in Skyrim's Skyrim LE
Problem seems to be fixes after few hours. -
http://www.skyrimnexus.com/downloads/file.php?id=11 My guide isn't showing in the description page since ~1 hour, and i don't know the reason, can some staff member please check this out? Do it for the community's sake which needs the guide, Thanks :P
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I think this issue is related to the "timelapse", the movement of the sun. Since they are dynamic shadows they will update every few seconds according to the daytime. i dunno if there is a workaround, but probably in the future something will be out.
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iBlurDeferredShadowMask=3 Change to 1 it will not improve the real resolution of shadows, but will reduce the blur effect that makes them so terrible, expecially at medium/long distance. Here some other tweaks: http://www.skyrimnexus.com/downloads/file.php?id=11
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24, mentally i'm 10 zomg
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I'm wandering... will it change just the damage taken/dealed, or also other assets like, for example, the ability to take potions while in inventory-pause, health regeneration etc?
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FCOM bashed Patch, what to DONT import?
TheCompiler replied to TheCompiler's topic in Oblivion's Discussion
thanks again, i will then import Oblivion warcry death items :) About Content Checker, sohuld i enable it? no guide specifies that.. -
FCOM bashed Patch, what to DONT import?
TheCompiler replied to TheCompiler's topic in Oblivion's Discussion
Thanks! I've read that from Import Death Items you should uncheck also Oblivion WarCry EV.esp , and from Import names uncheck Oblivion.esm, is it true?