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born2bkilled

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  1. are you guys having server trouble at the moment? just updated to NMM 44.1 and everything has gone crazy. i cant open it now without it trying to update all of my mods with older versions of the files.
  2. i thought they were vanilla assets? easy way to check is to open the CK, find a location where you know you have seen one and check the file path for the model.
  3. i heard Belethor sells it under the counter. ask him for the special treatment.
  4. ok, i sorted out my problems, no need to reply to this thread.
  5. Hi! i am trying to make a belt as an armor add-on and i am having a real nightmare getting it to work. CTD when equipping the item, regardless of which slot i try to use. ( ive even been trying to use the BODY slot, just to get it working, but still nothing) i am using 3dsmax 2012 and somuch morpher, but it gives me weird shaped meshes when i try to change from heavy to light male before exoprting. So i have been using somuchmorpher just to rig and skin the belt properly with a pre made mesh for model_0 and model_1. (both made from the same model, just scaled and reshaped to make it smaller, so all the verts should be the same) ill admit, i know nothing about making armor, at all. and i have tried everything i can think of to make this work. ive tried all the different forum posts and tips about making sure all the dismemberment slots are right, but it still refuses to work. i am finding it very hard to get to grips with armor models and skinning. all i am after is a belt for male and female that works with the weight slider and uses an armor slot 44, or any slot that doesn't conflict with backpacks, cloaks or bandoliers. its not even a very good belt, just a chopped part of the thieves guild armor. if anyone is willing to have a look at these models for me, i would be forever grateful, and would give kudos and credit the helper in the mod release page. http://www.mediafire.com/?596907dc9619a3t there is only the male models at the moment, if i can get a working set of male models, i can probably work out the female ones on my own. i just dont understand what is wrong with my meshes! Thanks in advance to anyone who helps, though i am not expecting a massive response. its not exactly fun work!
  6. I second this. im running somewhere around 200 mods, all the DLC and the high res texture pack, and i have NONE of the problems you describe. if you are going to use a lot of mods, you need to learn a bit about how the game handles mods and what you can do as the user to help prevent these kind of problems. don't just keep throwing random mods at your game and expecting it to work.
  7. i just noticed a strange bug. i have no map marker for morthal, the wording is still there when i hover the mouse over it, and i can still fast travel to it. so nothing is broken as such.....just an invisible map icon. has anybody heard of this occurring before? any specific mod that is widely known to do this? its not the end of the world but if there is an easy fix, please do tell thanks!
  8. really? ive been using RND and frostfall for a long time with no problems.....and dynamic time scale to slow things down a little.
  9. it is an irritation, but it poses a dilemma. if your character holds his torch aloft in one hand, then draws a sword with the other, he no longer has control of the horse. at the moment, the character is holding the reins and a torch in the same hand, kind of a compromise i guess.
  10. Would someone be so kind as to tell me how to do this? i have to build a few scenes where the player finds the aftermath of a brutal fight, but i cant figure out how to add headless bodies to the ground!
  11. Ok. If you are the winner and you have read this, Congratulations. :thumbsup:
  12. Does anybody know who won the nexus modding competition?
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