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Toloc

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  1. Thank you for the fast reply I tried re-weighting the vertices (At least I think I did, I don't really have a clue what I am doing here and Google was remarkably unhelpful..) I tried starting from scratch and redoing the whole thing in slightly different ways just to end up with the same problem over and over. Would still be thankful for any suggestions.
  2. Greetings, I wanted to make a female version of the Enclave Power Armor. I used this file as a base for the model. Since the Tesla Armor and standard Enclave Armor both use the same UV Coordinates I could just replace the textures and delete a few light bulbs and wires from the mesh. The problem was that the shoulder pieces of the armors are different. So I got the shoulders from the male Enclave Armor, rescaled them and put them a bit closer together. Then I imported the modified shoulders into the nif file and replaced the NiTriStripData Nodes and the textures of the original shoulders with the imported ones. In nifskope every thing is fine. As soon as I try to use the model in game or in GECK parts of it seem to be kind of corrupted. See Screenshots. Has anyone a clue how that could be solved?
  3. You've gotta edit the corresponding .gda file The Toolset Wiki has a tutorial Seeing that you already have the model etc you only need the last part
  4. Thank you now its the right size still wrong coordinates though well, working on that one now thanks again
  5. Greetings I was trying to insert a custom model as a two-handed axe into the game. All in all that worked quite well (keeping in mind that I had not too much of clue what I was doing), but the positioning isn' t correct and that thing is about twice as large as it should be. (see pic (I was trying to make a Batleth)) When I go back to 3Ds max, correct the coordinates and scaling and export the model again everything seems to work to. But when I go back to the game to test the new settings nothing has changed. There is just one set of files in the override folder. How do I control the scale of the object in game? Thanks for your help
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