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Tehfeels

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  1. For several months I have had the issue where traveling from one worldspace to another causes skybox issues. So I have a worldspace that uses the sovngarde climate and one that uses the bloated mans grotto climate. However, if I go from one to the other the weather will change(color of the sky) but the sky box will not. In the world that uses the Sovngarde climate, when I come from my other worldspace it has the right weather (dark blue sky) but still has the red moon skybox from my other worldspace. I cannot find a fix for this anywhere.
  2. Technically neither. I am creating a completely new worldspace that I want players to start from scratch in. I'll try looking into those mods for help but if you can provide any more help it would be great.
  3. Just want the players in my mod to start a new game and appear at a different location with the customize character screen. I've searched for a while but I have not found any useful info on this.
  4. Solved. I set the aggression lower for everyone and they no longer attack each other. However the Nords wouldn't attack the player (as I wanted). So I made their faction an enemy of the player faction and it worked out.
  5. Ok so I have the "Draugr eyes" texture (same one for Draugr and skeleton) and I edited the coloring so now how do implement it? Preferably not replacing the original one so I still have the original available.
  6. I checked unique for the Nord and got the relationship active but the spider and Nord still attack each other.
  7. So I go to make a relationship between them but the Nord does not appear under the child or parent tab. Also how do I add the relationship to each character because wen I create a new relationship it doesn't appear in their relationship box but it is present in the object window.
  8. Ok. I'll do that soon. Will I be able to have different eye colors for different types of skeletons? Or do they all have to use the same texture?
  9. That is the video that I used to generate it in the first place. Idk where I went wrong. I'll retry it at some point. Thanks for the solution! Worked perfectly.
  10. I gave a world space I made lod but it doesn't look right and is not working correctly. Buildings have lod models that don't appear in the right spot in game. Anyone know how to remove or turn off the lod for a world space?
  11. So I did all that but the spider still attacks the nord. And what's worse is now if I have multiple of the nord they attack each other.
  12. I added the effect to the spell multiple times but it still only produces one spider. I also tried making another affect that does the same thing and added that but it still only creates one.
  13. I made 2 world spaces using different climates. The first uses bloated man's and the second uses Sovngarde's. If I start in the first world and go to the second the climate will change to the Sovngarde blue but the skybox will stay as the red moon of bloated man's. if I start in the second world and go to the first the climate will change to the bloated man's red but the skybox will stay as the starry Sovngarde sky. I have not seen this issue anywhere else. In the forums.
  14. Well I want them in the level without the use of console commands. I just figured out it's only on my interior maps. For the world space npcs work fine.
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