I will jump in and say something here. This is a matter in which I am personally invested since I have spent a large amount of money on models for use in Willhaven. Let's be clear about one thing: Sites like Turbosquid exist to sell 3d assets to people for use in things like games. That's why you see many products advertised as "game-ready." What is prohibited is buying something from turbosquid, then turning around and making the assets freely available in unedited format. This means I couldn't buy a product--let's say a rar containing fbx and tga files--and then post this same rar on the nexus calling it a "modder's resource." However, as is made clear from reading the full royalty free license, you are indeed allowed to convert the files into a proprietary format (packaging dds and nif into a bsa archive for example) and use the files in your game or mod. The notion of "royalty free" actually assumes redistribution will occur and frees the purchaser from paying later percentages of revenue to the seller of the models. I hope this makes sense. Turbosquid exists to sell things for people to use in their projects. This could even include professional game developers. The restrictions that are in place exist to protect turbosquid's ability to continue to sell the products after they have been purchased and used by others. If someone downloads my Chakan mod, for example, then uses the predator model I purchased from Faraz Mobin in a project of theirs, then THAT person has violated the copyright and their creation could be subject to legal action. However, it is still the case that my use of the product is protected and in alignment with the rights accompanying my purchase. Does this make sense?