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TheCyberShadow

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  1. Since I got no replies... http://www.nexusmods.com/fallout4/mods/1844/?
  2. Hi all. I'm wondering what the current situation is with loading DLLs into Fallout 4. I made Pip-Boy App Local Map Fix, which is just a DLL file that needs to be loaded into Fallout4.exe. In the first version, I included an inject.exe which injects the DLL into a running process, but you have to run that after starting the game every time. In an update, I included a dxgi.dll proxy. However, it seems that conflicts with another mod (Vogue ENB) because that one also includes dxgi.dll. Well, I could move my proxy to another DLL (e.g. dx11.dll), but I thought I'd ask first if there's a better way. Has anyone written a DLL loader for Fallout 4 (or is there one that's gaining adoption)? E.g. for Worms Armageddon I created WormKit which I later merged into the game itself. Usually some time after a game's release the community settles on some DLL loader or another.
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