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gt9797

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About gt9797

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    Emb#8372
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    United States
  • Currently Playing
    FO4/BDO/SC6

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  1. Thanks for the response. So i checked that the center vertices are joined, and also not overlapping. All is good there. I imported the obj back into bodyslide and did a recalculate normals, and still have the noticeable seam issue: Do you think it could be due to the odd face/verticy pattern? I did a beauty fill to make sure there were no unsliced faces. This is what it looks like in blender: On a side note, I did increase the polygon count of the original mesh. (via manually cutting from vertex to vertex). Think the increase in vertex count did this? Edit3: Playing around a little more, when i hide texture in bodyslide, this happens: Which may just be a visual bug, since when rotated the center line comes back: Edit 4: The bottom rim and neck rim of shirt may have really close verticies. I did a shrinkrap at one point and the shirt rims became really close together. Would that effect that center line? Edit 5: Nvm about the Edit 4 comment. Removed those from mesh completely and tested, same thing still happens.
  2. Hey guys, so I have an issue with my mesh/texture in game on a outfit I am working on. (noticeable seam) So, I started off with a "vanilla" FO4 shirt, in blender I cut it in half and did a mirror modifier (So I could edit one side and the other would reflect the edits). Once I finished my edits, I applied the mirror modifier and checked the outfit in game. As you can see there is a noticeable seam strait down the middle (where the mesh was mirrored). Same thing is happening on the front side. Yall know of any potential solutions or fixes? here is what it looks like in BodySlide:
  3. Mod Idea: A real time (Modifiable) texture overlay to change armor/clothing colors. Similarly to how you can change color settings of skin with the Racemenu plugin. I got the idea from playing black desert online. In that MMO, you can change different colors of armor through a menu (see reference below to how it is done there...) If this mod is possible to make it could vastly change how the game looks/feels, adding yet another layer of customization. If you know of anyone who could possibly implement this or is interested in attempting this, let me know... Reference images: Each "equipment part selection" allows for specific areas to be selected for recolor. I believe BDO has a overlay that "highlights" areas to recolor: (left is armor texture, right is the color overlay to change certain sections tint/color) (Also this is a different armor texture than the selected armor in the image above...)
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