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Azerasilver

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  1. I never thought there would be a III I remember back when I was shucking fingers around for Randall before the NCR posters were even put up :P That feels like forever ago!
  2. I made the ultimate mistake of trying to remove master files for a plugin while in FNVedit instead of using the Geck, I was trying to remove a dependency plugin from its list, but instead only removed the reference to the dependency plugin. Now any program I would use to edit the file either crashes on loading or simply won't try because it finds the "UNKNOWN" plugin in the dependency list. I tried using Geck to remove the UNKNOWN with ctrl - del but it didn't work. Is there any way for me to remove the reference using a snip program or something like that?
  3. I noticed that going to the top files list, there is no longer an option to list adult files so it seems almost like the system has somehow forgotten that they are there. Probably a temporary bug, but annoying none the less. I just wanted to work with a skeleton from a BBP mod but I can't find one now :(
  4. I would like this also, attack swings should be more like a baseball bat swing with the weight on the end of the blade, not this weird pivot thing.
  5. I'm pretty sure it's actually bVATSDisable=1 (where 1 is true) and what this does, is remove all the camera movement and special effects. With this setting, killmoves in third person will use your standard over the shoulder view while you watch your character use the killmove as though it were any other attack animation. (in first person it locks your camera looking at the enemy while you kill them).
  6. I find that its really hard to not panic and swing wildly when i get surrounded by enemies... maybe I should use bows more often?
  7. Concerning odd character animation / walking during character creation: I have had this problem also, It is associated with mods that add / alter races and race animations. The most common example is skyrim's animated prostitution: http://skyrim.nexusmods.com/downloads/file.php?id=10748 I also use a heavily modified skyrim, and was having trouble incorporating races. I know that the early versions of animated prostitution used extra races for the animations and these replaced animations were cause problems with pathing during certain scripted scenes. This is just one example of a popular mod that would cause these problems; deactivating it/them for character creation is recommended. Now I shall go to that page and post this as well. If you find other mods that cause this problem, please post them to either the "New Character Creation Bug(Major One)" thread: http://forums.nexusmods.com/index.php?/topic/597941-new-character-creation-bugmajor-one/ or the "Walking at Character Creation" thread: http://forums.nexusmods.com/index.php?/topic/601154-walking-at-character-creation/
  8. The more accesories I can equip to my peeps, the happier a person I am!
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