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yasvyral

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  1. Well, I got through Skuldafn by using the console. "coc Skuldafn02" Gets you through to Skuldafn Temple. Still got the word of power and now I'm in Sovngarde. Not the most preferred method. But at least I can finish the main quest now.
  2. I've got the exact same issue, just discovered at Skuldafn. Same thing happens at a few others (Bleak Falls Barrow and Ustengrav that I've tested). It seems to be at any ruin that's involved in the main quest? I'm not certain. I've got an extensive mod list just like yours with many of the same mods including RealVision ENB. I can't help but feel this came about with an update to one of the mods we use? I've been to some of those locations before, with no new mods that add textures/meshes added since. I'm clueless as to how far back this issue has been around, since I haven't touched any of the bugged ruins (main quest) ruins in a long time.
  3. Alright sorry, 352 "mods" and patches in Mod Organizer with 194 esp files.
  4. The very same sound you hear when equipping a weapon enchanted with soul trap plays very loudly when loading my game. It plays whether or not I have a soul trap weapon in my inventory. I have tried loading with no spells/powers equipped and an empty inventory; makes no difference. It doesn't affect the game in any way, other than the annoying deafening noise in comparison to all other game sounds. It may be getting progressively louder as well... or I'm imagining that... I'm not sure if this is a Vanilla issue or due to one of my 300+ mods running. The game itself is fairly stable, the majority of the mods are based on the STEP extended guide. Has anyone encountered this before? I can't seem to find any posts or questions about this anywhere. I seem to recall having this very same issue on my first play through 2 years ago, with very minimal modding. Don't remember if I ever found a solution though. I'd appreciate any help. Thanks.
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