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hypnoboggled

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    Skyrim
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    Bethesda Elder Scrolls and Fallouts

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  1. Can anyone please make a mod to add EVB to the Feral Ghoul Outfit from the Atomic shop. Please someone save me from melted feet!
  2. There are a couple of food generator cheat mods on Nexus already. The one I am using has food generators that look like the power generators. There is another one that uses Nuka World assets. If anyone could make a new version of this where the generators actually look like food-related objects, that would be great. Food-related objects could be: a filled fridge; a Port-A-Diner; an Institute food synthesiser. :smile:
  3. I would really like two clothier workbench tabs (instead of the current one), one that only shows light armour and another that only shows medium armour. E.G. I would only like to research medium armours and destroy light armours (or the other way around) without having to check their name each time to make sure I am not breaking down something I actually want to research. So, to clarify, a mod that separates light and medium armours at the workbench. Hope someone can help http://cdn-eso.mmoui.com/images/style_esoui/smilies/smile.gif
  4. I am desperately seeking a Deacon romance mod. I have been searching the internet ever since I met the guy last November to see if anyone has made him romanceable. There are lots of discussions about romancing Deacon, so I am not the only person who wants this. Deacon is my perfect companion and I know he loves me, I just can't get him to say it! :wub: If there was a tutorial on how to add romance to a companion I would try this myself but I'm having trouble finding one. The mod wouldn't have to be perfect but Deacon has some funny lines that could perhaps be used for the dialogue options after you have the "big talk". He also calls the Sole beautiful at one point. Maybe dialogue exists but is hidden somewhere, unused. If anyone is willing to have a go at this, I would be truly grateful or if anyone can instruct me on how to do it, I would like to attempt a basic mod myself. Thanks for reading :thumbsup:
  5. I really want this too. What I would like is a mesh swap with post war textures on the Sanctuary houses and on Taffington Boathouse in particular. I am tired of building houses with "hats" (metal roofs placed over the existing ones). Another option would be to be able to scrap the roofs so that we could re-roof properly but LOD would need changing for that I think. The only other option I can think of is to make it possible to slide roof and wall parts into existing structures as if they are not there/an obstacle. I am doing this at the moment through console commands (modpos x, y, z #; modangle z #; eg. modpos y 10) but it is time consuming. There is a mod for that but I can't get AHK stuff to run with my game.
  6. Hi guys. I would also like to block for as long as I hold block with no AP cost please? The way it is now, I can't time it to actually block anything so it is effectively useless for me. I also had a cheat idea to make blocking ranged attacks cause the Ricochet effect perk. Just a thought :smile:
  7. That mod just changes ini pref settings, which you can do yourself. I would not recommend installing someone else's ini prefs as they will be wrong for your pc setup.
  8. Hi guys. Can anyone please make a mod to let you block for as long as you hold block with no AP cost please? The way it is now, I can't time it to actually block anything so it is effectively useless for me. I also had a cheat idea to make blocking ranged attacks cause the Ricochet effect perk. Just a thought :)
  9. I would like this too, along with instant scope, no black out before you focus.
  10. I also want to be able to scrap dead bodies of all kinds. You would get bones for glue as a result. Disable in the console until then. Maybe the author of Scrap Scrap will add this.
  11. The thing I hate about scopes is the blackout before it comes up. I want an instant scope mod please.
  12. It works for settlers but not for companions. It would be cool if someone could add companions to the bed assignments.
  13. Oh yes, good idea. I like those armours (its nice to have a change of style) but they quickly become useless. It would be good if someone could make Foxlight's idea happen.
  14. I would also like more skill slots (whether its intended by the Devs or not :P ). DA: Origins' extendible skill bar was much better. You could use all the skills you worked for. Also you could lock the skill bar. Any one else find that while clicking skills they accidentally move them? Now that has to be an oversight, unless I have missed a very basic function in the options somewhere (quite possible :P ).
  15. I have tried using Cheat engine to try some of the multi-player armours but they don't show up in game for some reason. The Elf armour I would particularly like is worn by a female elf wandering the garden in Skyhold. It looks like mage armour to me and has a long, split coat in nice shades of green, as well as a bit of chain mail and the efly bare feet boots. The other armour I would quite like to wear is the one the Knight Enchanter trainer is wearing.
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