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kwoodard65

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About kwoodard65

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    United States
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    TESIV Oblivion
  • Favourite Game
    Oblivion

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  1. I am experiencing an error each time I attempt to generate lip against my mp3 file. I am using CSE.
  2. Lately when converting NPC dialogue topics into mp3 and lip files, I am receiving this error message: [CSE] Interop manager not initialized! I am using OBSE 22.x
  3. This is the beginning of my script: if (DoOnce1 == 0) SetStage WaV001 1 Set DoOnce1 to 1 endif ; Check Player Status If ( GetStage WaV001 >= 1 ) && ( WaV001 <= 10 ) Set SetPCInfamy to 1 Set PlayerRef.SetCrimeGold to 0 Set ModDisposition to PlayerRef 100 Endif ;End code If ( GetStage WaV001 == 1 ) && ( WaV001 < 2 ) PlaySound AMBWhiteout2D message "As you abide about your day, you suddenly feel dizzy and then the world begins spinning around you in white light!" Set GameTimer to 1 Set GameTimer to ( GameTimer + GetSecondsPassed ) ElseIf ( GameTimer <= 6) && ( GetStage WaV001 == 1 ) && ( WaV001 < 2 ) PlayerRef.MoveToMarker WaVLadyGreetingMarkerRef Set GameTimer to 1 Endif
  4. My mod used to self-activate but now I have to use the command line. It appears to start and then crash the game. I can set the stage for a higher quest number to begin playing the Mod. I have used TES4Edit Autoclean on my Mod and it loads without issue under CS with no script compilation issues.
  5. I think I found a leveled spell book but wanted a spell book for a certain spell like a scroll.
  6. Okay, is a spell book like a container? Do you have an example? I know in the game you find a spell scroll.
  7. As I stated earlier, I have not modded in years but want to troubleshoot my Mod for my daughter's playing expenses. Okay my Mod is finally more or less green and appears clean under TES4Edit. However, I was editing a container chest today only to confirm I could not add a spell. I can add a weapon but not a spell. Does anyone here have any ideas?
  8. Also the CS Save As options for Masters is not persistent; I have check this option each time before I load my Mod. You are amazing, thanks!
  9. Also the CS Save As options for Masters is not persistent; I have check this option each time before I load my Mod.
  10. Strange, I just saved some minor changes to a new mod version name and then when I loaded it in CS, the Parent masters were missing.
  11. Much thanks to, LenaWolfBravil, you are my hero or heroin! I have modded for TESIV for years and never had an issue with corrupting my Mod schema (Parent master references) before but this option change did the trick!
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