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Force70

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About Force70

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    United States
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    Skyrim
  • Favourite Game
    Dragon Age series.

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  1. Personally, I will never charge for any of my mods. But I will not hate on those why do decide to charge for their mods.
  2. Got it working. I had to install directx runtime.
  3. I'm pretty much confused here. I've installed ENB's before and never had any problems. Recently I upgraded to an SSD and I re-installed Skyrim to that. I have everything back up and running. But when I went to re-install my ENB (Seasons of Skyrim) the game won't start. It acts like its going to start. But it crashes before the screen has a chance to even show. I've tried the Wrapper version and the Injector one and the same thing happens. It will even crash on my when I just have the d3d9.dll file in the game folder. Any ideas on what could be wrong?
  4. I think I may have figured it out. I think it might be my ENB. As soon as I set it to use original post processing it crashes. I might need to re-install the ENB.
  5. I tried to start a new game today after not playing for awhile and for some reason when I finish the character creation, after a few moments the game will crash. I don't really know why. I haven't installed any new mods. I just updated a few of them. Here is my load order. I used LOOT. Do I have any mods in the wrong load order or possible mods that conflict with each other? Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espFalskaar.esmWyrmstooth.espmoonpath.esmETaC - RESOURCES.esmNock2Tip.esmRSkyrimChildren.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial High Resolution Patch.espWhen Vampires Attack.espBlackHorseCourier.espBrawl Bugs CE.espSummerMushrooms.espSMIM-FurnitureChestSnowFix.espBetter Dynamic Snow.espAMatterOfTime.espETaC - Better Dynamic Snow Patch.espAHZmoreHUD.espExtended UI.espBFSEffects.espVioLens.espDragon Combat Overhaul.espConvenient Horses.espFootprints.espGuard Dialogue Overhaul.espImmersive detection of NPC.espHothtrooper44_Armor_Ecksstra.espIndividualizedShoutCooldowns.esp360WalkandRunPlus-RunBackwardSpeedAdjust.espSMIM-DungeonsCliffsIceSkirts.espSkyUI.espTradeBarter.espDual Sheath Redux.espSummerSolstheim.espimmersive roads.espJKs Skyrim.espRigmor.espWeapons & Armor Fixes_Remade.espAOS.espNoSneakAttackSound.esp3DNPC.espFCO - Follower Commentary Overhaul.espClothing & Clutter Fixes.espRSChildren_CompleteUSKP.espComplete Crafting Overhaul_Remade.espBook Covers Skyrim.espHarvestOverhaulCreatures.espSMIM-DragonbornTernFix.espSkyrim Immersive Creatures.espHarvestOverhaul.espRebirth Monster.espRebirth Monster - SIC Patch.espSkyHavenTempleEnhanced.espAmazingFollowerTweaks.espBreezehome_Fully_Upgradable.espPredator Vision.espCloaks - Dawnguard.espSkyFalls + SkyMills + DG + DB.espSkyFalls DB + FS Small Waterfalls.espSkyFalls + SkyMills Falskaar.espRealisticWaterTwo.espETaC - Kynesgrove.espSkyrim Immersive Creatures - DLC2.espAnimallica.espPre PaMa SiC Patch.espMoonAndStar_MAS.espRevampedExteriorFog.espSolstheimSkies.espETaC - Karthwasten.espETaC - Darkwater Crossing.espAOS2_RealisticWaterTwo Patch.espPerkusMaximus_Master.espDeadlyDragons.espPerkusMaximus_Thief.espWerewolfPerksExpanded_1.6.espPerMa Expansion 1 - Wintermyst.espPerkusMaximus_Mage.espPerkusMaximus_Warrior.espDeadlyCombat.espPerMaExtendedPerkDescriptions.espPerMaRangedWeaponryRenamed.espWetandCold.espAOS2_WetandCold Patch.espaMidianBorn_ContentAddon.espImmersive Weapons.espNock2Tip.espWeaponsArmorFixes_ImmersiveWeapons_Patch.espUniqueWeaponsRedone.espHothtrooper44_ArmorCompilation.espImmersive Stonehills.espaMidianborn_Skyforge_Weapons.espSolitude A City Of Trade.espRealisticWaterTwo - Legendary.espCloaks.esp1nivWICCloaks.espSMIM-FarmhouseFlickeringFix.esp1nivWICSkyCloaksPatch.espRun For Your Lives.espImmersive Shors Stone.espmoonpath_questdata.espImmersive Patrols II.espSMIM-ShackRoofFixes.espChesko_Frostfall.espPerMa_Survivalism.espSMIM-ShackRoofFixesDragonborn.espWheelsOfLull.espCompanionArissa.espBrevi_MoonlightTales.espUnique Uniques.espAOS2_WAF Patch.espN2T IW.espWeaponsArmorFixes_ambSkyforge_Patch.espdD - Realistic Ragdoll Force - Realistic.espiHUD.espBashed Patch, 0.espCoins of Tamriel V2 Legendary Edition.espCoins of Tamriel V2 Legendary Edition - Wyrmstooth patch.espCoins of Tamriel V2 Legendary Edition - Falskaar patch.espMorrowloot.espPre PaMa WAFR CCOR Patch.espPre PaMa CCF Patch.espEnhancedLightsandFX.espELFX - Dragonborn.espELFX - Dawnguard.espELFX - Moonpath.espELFX_2_0_BFU_Patch.espELFX - Exteriors.espELFXEnhancer.espELFX - Weathers.espWarburg's 3D Paper World Map - Texture 1.espPatchusMaximus.espDual Sheath Redux Patch.esp
  6. Someone on my mod page reported this glitch I have never seen a glitch like this, which is why I came here. https://www.dropbox.com/s/ov61wfdfof509h6/missing%20gold%20septim%20texture.png?dl=0 The person that reported the glitch says that all the other coins from my mod are working. Which makes me wonder. My mod doesn't really modify the textures for the gold septim. It uses the default textures. As a matter of fact my mod doesn't even have those textures packaged in it since it uses the default textures. which can be found either in the Skyrim BSA files or on your texture folder. So I'm wondering if maybe his textures got corrupt or something. Either that or for some reason the mesh file can't find the texture files. Any ideas?
  7. Never mind. I got it working. I just ran Loot and then my mod patches again. Seems to have fix the problem.
  8. So I decided to move to Mod Organizer and I've been following Gophers videos. And so far everything was working, until I got to SKSE. I followed his instructions exactly and when I go to launch SKSE through mod organizer it crashes as soon as I get to the logo. Here is his video. In his video he has you drop the SKSE files in the game folder and then install the scripts through MO, and here is where my problem starts. When I do that and then enable the scripts, SKSE crashes, but if I disable them it will work just fine. It will even tell me what SKSE version I'm using if I type getskseversion in the console. Any ideas as to whats going on?
  9. Update 1.04 is out! Here are the changes. - Changed Silver Ingot value to 250. - Changed Silver Ore value to 150. - Changed Gold Ingot value to 500. - Changed Gold Ore value to 250. - Increased rarity of Dwemer and Nordic coins. - Added more dialogue changes. - Made it to where Gold coin retextrue mods will now work with this mod. Created two more versions of this mod. V3 and V4. Coins of Tamriel V3 only adds in the Copper, Silver and Gold Dwemer and Nordic coins. Coins of Tamriel V4 is the same as V3 but it only has the Gold versions of the Dwemer and Nordic coins.
  10. The load order in NMM and Wrye Bash are correct, but in the CK it wants to load requiem before my mod.
  11. Okay, so it appears that Requiem is being loaded before my mod, rather then after in the Creation Kit. How do I have it load after my mod in the Creation Kit?
  12. So I'm trying to make a patch for my mod and requiem. I use Wrye Bash to turn both my mod and requiem into fake esm files, and then load them in the CK. And that is where my problem starts. For some reason no matter what I do my mod keeps overriding requiem, and there for making it impossible to make a patch. How do I fix this?! Its been driving me nuts!
  13. So I have a very odd glitch. When ever I use the tanning rack or smelter, the animation doesn't play. It just opens up the crafting menu. And if I'm in first person it will stay in first person, and if I'm in third person, again it will just stay there. Any ideas as to what is going on? I've never had this happen before.
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