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Pyrota111000

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About Pyrota111000

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    Fallout 4
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    Resident Evil 2

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  1. I keep messing around with it and it seems lightening the areas on the HandyTorso_d.dds in photoshop does actually get it sort of back to its original color that it should be I did try just doing it to the glowmap only but I knew that was a long shot but I tried it anyways and of course as expected everything started to glow but modifying the _d.dds worked somewhat .. but using this method has a trade off and that is I lose the metal texture look and it doesnt match the rest of his body .. Am I just stuck with how it looks because of how the files are tied together? Is there a way around this that I'm just not seeing? Any help is greatly appreciated even if its just to tell me im wasting my time trying over and over again with it lol
  2. As a little bit more information when i extracted all the textures there are three files that seem to be linked directly to all handy textures that are labled HandyArmorLGrad.dds and another tied just to just the gutsy model and I know they are tied because I was just messing around and I painted them all red using the color replacer and he turned entirely red I didnt modify any other files except for the LGrad so...maybe it has something to do with that too? making it think im painting everything black because of that file?
  3. Yes that is unchecked. Figured that out early because everything would glow if I had it on.
  4. Hello! I recently published my first mod and everything is working great on it! Everything except the glowmap I know its probably not that big of a deal to some...but its so close... I've followed every tutorial I could find and I even tried adding glowmaps to other things using the same method im using and those work perfect so its something to do specifically with the Mr. Handy textures and I cannot figure it out. The glowmap does work in the sense that it makes what I want to glow actually glow...no problems with that what so ever...the problem is that when I do paint everything black...it actually turns everything black besides the glowing part and there is no reason for it to do this as far as I know since anything else I add a glowmap to works perfectly and doesnt turn things black. I'm using photoshop cc 2015 with the nvidia dds plugin and I hate asking for help...I really like to figure things out on my own and I just cant with this... I do have an older version of it on my mod page that you can take a look at to maybe see what im doing wrong with the glowmap...Ive tried moving it to different folders ive tried it in the same folder ive tried with an alpha, without an alpha, with mip maps, without mip maps.... its acting like im painting over the _d.dds even though its saved as a _g.dds. Also im using the Material Editor to get it in the game same with the other test glow maps that do work. Any help would be greatly appreciated Mod - http://www.nexusmods.com/fallout4/mods/9571/? Vanilla Images are first http://i871.photobucket.com/albums/ab273/Travis111000/vanilla.png http://i871.photobucket.com/albums/ab273/Travis111000/vanilla2.png Heres one with my mod the glowmap is not finished but it should be working properly...but as you can see... The eye should be the only thing effected and its not...the whole torso texture is black and the eye glows... http://i871.photobucket.com/albums/ab273/Travis111000/Glow2.jpg http://i871.photobucket.com/albums/ab273/Travis111000/Glow1.jpg
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