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hope someone knows about this. when i export a head the sk path for the eyes is absent. (SEE IMAGE 1) this is how other head nifs look with that pathing in there. (SEE IMAGE 2)
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ty. when i try to open it it just has a bunch of weird chars. any idea what to use to open/edit it?
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does anyone know where/what file the keymappings are stored?
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i love change and progress but this site is not good. visually, the old site was easy to navigate. this one is trying to look all trendy and flashy but fails miserably.
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is there a mod that lessens the amount of storms that seem to plague the witcherverse?
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is there a mod that makes some undroppable quest items droppable? there a glitchedre some items that can't be dropped due to finishing a mission a certain way or just glitched e.g. - Agatge - Magic key - Fragment of silver cylinder - silver lid - Bull figurine - Lizard figurine plethora of others...
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anyone know of a mod that brightens interiors? especially CORVO BIANCO
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NMM = no Plugins tab?
HogsMaws replied to HogsMaws's topic in The Witcher's The Witcher 3: Wild Hunt
oh ok ty :) -
my nmm for witcher 3 doesn't have a Plugins tab but i have 3 mods installed. any ideas on why?
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how to take over ownership of an interior space thru CK?
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its a follower mod pack. GYOT NPCs.
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hey all - wondering if anyone can provide insight on getting a mod to use the player default female body? is it just changing the path the mod directs to or something?
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looked at it. i think i explained myself wrong. i was looking for something that turned everything off. i don't even wanna see the name of the npc showing.