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Frosty Mod Manager not launching game
NightWolf2503 replied to NeedsMoreCheese's topic in Mass Effect's Andromeda
It did change. Newer versions of Frosty don't work with pirated games. Also, old mods work perfectly fine with newer versions of Frosty. It's only the other way around you get problems.- 41 replies
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- frosty
- frosty mod manager
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Good luck everyone.
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Mod Request - N7 Arms clipping bug fix
NightWolf2503 replied to Draakaan's topic in Mass Effect's Andromeda
Can't be fixed right now, unfortunately. The mesh is rotated and mesh editing isn't possible yet. -
Mod Request: Pathfinder Pioneer Assault Rifle Fix
NightWolf2503 replied to squidney2k1's topic in Mass Effect's Andromeda
I fixed that bug a while ago, it's included in my MEA Fixpack. -
Adding status_spawnrampagelogic_soldier will give all profiles the "Marksmans's Focus" ability. Not sure why removing the biotic jump causes the game to crash in the first place but just nulling it out instead prevents the crash as well. For the evades, I did a quick test and adding new HasStatusEffect arrays for the additional profiles in game/player/jumpinputreaderstatuseffect under Actions [31], Conditional, Params [1] seems to fix it.
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How exactly does mod overwriting/compatibility work
NightWolf2503 replied to Doomjoon's topic in Mass Effect's Andromeda
If two mods edit the same file the one lower in the load order will overwrite the changes made by the other, regardless of what they edit in the file. To create a merged patch for the mods you'd need access to the project files of both mods or recreate the changes made yourself. -
It's certainly possible, just a lot of work. Especially if you wanted to add them without replacing existing research projects. I did a test a while ago and added a set of new blueprints for Black Widow variants to the tempest store, apart from some minor issues (the string for the name doesn't work correctly in some cases) everything worked as expected. It's just that, assuming I didn't miss any there is a total of 58 weapons in the game, including the Kishock, Sovoa, Silesh, Shorty and the pathfinder weapon set. Each weapon has 10 tiers and there's 3 variants for each of them. That makes 1740 research projects to add. I just added tier 5 and 10 but even with just that you'd need to add 348 new research projects. So yeah, you're looking at a lot of work there but definitely possible.
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Unable to run game with Frosty...
NightWolf2503 replied to DeltaType90's topic in Mass Effect's Andromeda
Frosty works perfectly fine with version 1.10 of MEA, the issue is on your end. Check the Error Compendium and if you can't get it to work by following the suggestions in there ask for help in the troubleshooting channel of the discord server. Both are linked in Frosty's description. -
I actually fixed Running a Fever a while ago. I wanted to add some more fixes but I might as well upload what I already have. I'll upload it when I have time. Awesome! Toss me a link when you get it uploaded? Thanks man! My OCD has been screaming "FIX IT!" for days now lol. I know what you mean. I just HAD to fix this. xD The file's up now. https://www.nexusmods.com/masseffectandromeda/mods/541/? Took a bit longer than I thought, but I needed to finish one last fix for "Remove the Heart". My OCD wouldn't let me upload it with the quest only mostly fixed.
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I actually fixed Running a Fever a while ago. I wanted to add some more fixes but I might as well upload what I already have. I'll upload it when I have time.