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Greetings, I reached the point where the info on the web page CK guide about EffectShader's variables is less than helpful and sometimes confusing. I am using a vanilla texture inkysmoke1 for a smoky effect attached to the player in my mod. But the problem is that I cant get it to be more thick and dense. In other words I am struggling with how to make it spawn more particles at second and more quickly. I have to make the smoke effect more dense, but just stuck and cant figure out how. I also am aware, but maybe was mislead, that there is something like particle spawn rate limitation? Kindly ask for help. Best regards, Dimitriy.
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- effectshader
- particle spawn rate
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(and 1 more)
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Greetings, I reached the point where the info on the web page CK guide about EffectShader's variables is less than helpful and sometimes confusing. I am using a vanilla texture inkysmoke1 for a smoky effect attached to the player in my mod. But the problem is that I cant get it to be more thick and dense. In other words I am struggling with how to make it spawn more particles at second and more quickly. I have to make the smoke effect more dense, but just stuck and cant figure out how. I also am aware, but maybe was mislead, that there is something like particle spawn rate limitation? Kindly ask for help. Best regards, Dimitriy.
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SSE Harry Potter Unsupported flight/Apparition
DimitriyKostov replied to EBGamer99's topic in Skyrim's Mod Ideas
here you go https://www.nexusmods.com/skyrimspecialedition/mods/15779?tab=description- 2 replies
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- harry potter
- spells
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(and 3 more)
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