Jump to content

DjinnKiller

Supporter
  • Posts

    108
  • Joined

  • Last visited

Nexus Mods Profile

About DjinnKiller

Profile Fields

  • Country
    Norway
  • Currently Playing
    Fallout 4

DjinnKiller's Achievements

Enthusiast

Enthusiast (6/14)

0

Reputation

  1. Hahaha..... you ppl made my day! I WANT to "Sparta" Preston from the Trinity Tower... :laugh: -DK
  2. You may want to look at BethINI, https://www.nexusmods.com/fallout4/mods/67?tab=description It has some presets that works fairly well (imho), and you can do additional tweaks. -DK
  3. Maybe ask in the comments there if you can't get this to work? wolfgrimdark has probably forgotten more about presets than I've ever known/understood. :D -DK
  4. What ENB + ReShade preset are you using? Do you have a Nexus-link? Edit: Both dxgi.dll files are the same, and they are both renamed versions of a REALLY old ReShade64.dll. You could try the following: 1. Make sure that you have the latest version of F4se. ( https://f4se.silverlock.org ) 2. Make sure that you have the latest ENB. ( http://enbdev.com/download_mod_fallout4.htm ) 3. Download the latest ReShade setup file ( https://reshade.me ) 4. Do not run the setup file. Extract it with 7-zip to a temp work folder. 5. Rename ReShade64.dll to dxgi.dll Replace the dxgi files in you FO4 and ENB folder with this. (Make a backup of the dxgi.dll before overwriting). This may work, I guess it depends on how old this ReShade preset is. -DK
  5. thats some next level bulls***, right there. Amen to that, and I totally agree! This is FUD at a black belt level. -DK
  6. dxgi.dll is not part of the ENB "runtime". Those are d3dll.dll and d3dcompiler_46e.dll. If you have an older version of dxgi.dll floating around in an ENB-folder (because of the copying from Win10), I would check if there is a version crash on Win11. Windows has its own versions of dxgi.dll in C:\Windows\System32 and C:\Windows\SysWOW64. The version in System32 is the 64-bit version and the version in SysWOW64 is the 32-bit version. (Yeah, I know, it is strange, but that is MS commitment to backwards compability, makes for confusing shite). Is the ENB screaming for a particular version (64/32) or just old? (I know nothing about details in an ENB preset). Cheers, DK
  7. The small "grind free" mods by Thuggysmurf (three small files "Thuggyfied - A Fallout 4 Mod List") . Fast Start, Fast Start New Location, Open Anything, Survival Utilities, Dynamic Damage Manager, all by SKK50 Red Rocket Road Map by RedRocketTV No Rail Road Ballistic Weave by lautasantenni
  8. If you want a fps then I highly recommend Combat Stalkers, Feral Nights, Random Encounter Manager, Dynamic Damage Manager, and possibly Commonwealth of Decay (just the "Open World" part, not the full nightmare), all by SKK50. https://www.nexusmods.com/fallout4/users/46256407?tab=user+files My FO4 is a pure fps, ditched the vanilla quests etc a long time ago.
  9. Also use traceroute. If you are unfamiliar with the command line tool in Windows (tracert), use a simple GUI tool like CountryTraceRoute by NirSoft (does not require installation or admin rights). Check if the service in general is up or down with a website like "Is it Down Right Now". https://www.isitdownrightnow.com Depending on the error, check that there isn't trouble in the DNS "pipeline". Can be checked from the command line (nslookup), or with a tool like DNSDataView by NirSoft (does not require installation or admin rights). The A-record should return an IP-address, the other records can be ignored.
  10. This is true! But, it is also (for some idiotic reason) connected to the frame rate. So, disabling the frame rate lock when a load screen starts can significantly reduce your load time. Combine that with a fast disk, CPU etc and your load times can be dropped down to tolerable. I rarely have load times above 30 sec (apart from starting the game), but I always manually disable the FR lock during load screens. -DK
  11. I don't use Vortex, but in general: If the True Storm holotapes do not appear in your inventory, you can craft them for free at the Chem Station under UTILITY. Darker Nights don't have a "user" component, maybe Vortex disabled it if it's not working? Missing holotapes is a common problem (at least for me), making them at the Chem Station (for those mods that support it), or getting them through the console is my go-to solution. -DK
  12. Can you move up and down if you switch off collisions with the "tcl" command? -DK
  13. As HeyYou says, a SSD would most likely have a noticeable impact. Preferably a NVMe SSD (expensive) vs a SATA. I've also had some improvements regarding stuttering with the the mods Buffout 4 and Sprint Stuttering Fix, by no means earthshattering changes, but a little bit better, I guess ymmv. -DK
  14. Telling someone to defrag a SSD is stupid advice. 1. Defrag will dramatically shorten the lifespan of a SSD. 2. Most likely/hopefully the operating system will prevent defrag from happening, thus for non-technical users just following the advice creating more confusion (as to why they can't defrag). What is rude, is to just throw out any advice to see what sticks to the wall, and then let others pick up the pieces. -DK
×
×
  • Create New...