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xmushimasterx

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  1. I followed this tutorial and I can get my weapon to spin in the world when it its not equipped but once it is equiped it has no animation. This weapon is using the TransformController>TransformInterpolator>TransformData to rotate some parts. Does anyone know how to keep animations going?
  2. it has to do with some properties that you can change in nifskope, I've had this problem before. I cant currently open nifskope but it has to do with the unknown properties. not sure what each of them are but there should be a rollout menu for "unknown" either under the trishape or the material. there should be like 8 spaces and yours probably all say 0 when they should say like 2, .25, .75 ... open up the baseball helmet in another instance of nifskope and just copy the same values it has.
  3. Is it possible to create a script to search for something specific to a console such as the A/B/Y/X buttons on an xbox. I'm sure you cant tell by a get button press command or anything but can you tell the script to wait for a texture to pop up on the screen and if it equals the name of an xbox texture (ex: Button_A.dds) then execute the script. the script could just be a large black ui screen saying this mod was made for pc, not console. just a thought, I know some html and java but havent messed with papyrus.
  4. wouldnt be too bad, just grab the material and texture of the news anchor and modify that.
  5. This can easily done in FO4Edit by tweaking the factions. Take a look at the mirelurk hatchling grenades made by xxdeathknight72xx here
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