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hawkethority

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About hawkethority

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    http://orsino.tumblr.com
  • Country
    United States
  • Currently Playing
    the dragon age toolset

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  1. Hi - I don't use Gmax (I use Lightwave) but I can guarantee that the problem originates from incorrect weight maps. I've done a lot of work with weight maps and hand-weighted a brand new item recently, so it's pretty likely I can help you. Message me with the details of what's going on, and I'll see what I can do. I'll need screencaps, because it's a different program, but weighting seems fairly consistent across programs. Did you import a .msh or .mmh file?
  2. If you're looking for new companions, you could always recruit Thaz (mage elf) and Myrdo (Ash Warrior) from Dark Times. They're some of my favorites.
  3. Hi Boodrl. You may actually be in luck, depending on what you mean. I've been practicing hand-weighting clothing and have had relative success. It's not possible to add true physics, as in, clothing that moves and drapes naturally on its own. However, I was able to weight a coat/robe over pants and have it move naturally with the body without clipping. https://vimeo.com/215363867/19f3945b1fI also have future physics experiments planned. I've been making a ton of new outfits for a huge project in the works, and I intend to see if a cloak can be properly weighted to move with a character's animations, because I love suffering, I guess. I'd be glad to pass on the results. For reference - I use Lightwave. Tragically I can't really help much with 3dsmax, although I know starrarte here has used it.
  4. Hey, I'd be glad to help. Depending on which textures, I might need to have a look at the files before I could take care of it specifically, but this could almost certainly be done with some chargenmorph.xml editing, from what I remember of the CC. I'm a toolset user (which I strongly recommend, if you're interested in serious character customization) but I also know that custom face textures can absolutely be added into the CC with relative ease; I used them back in the day. Did your download of the face textures come with a chargenmorph.xml document? If so, run the compiler http://www.nexusmods.com/dragonage/mods/971/ while the chargenmorph.xml is in the override folder. If it didn't come with a chargenmorph file, it'll have to be hand-edited. I can walk you through that if necessary.
  5. Hi - I'd be glad to help you, since I have a ton of practice with hair mods, but have you requested permission? From your message I'm not certain. Do so, if you haven't, and get back to me.
  6. Hi - I assume you refer to the clipping issues in the base model. I'm certain this could be fixed. I'm extremely familiar with 3d modeling for DAO. Would you be interested in a fix? If so, are there any other armors that clip, that you've noticed? It'd be easier to do it in a batch, if there are.
  7. Hi - I do a lot of work with retexturing; I'm not certain exactly what is needed here (it seems very complex), but I'd be glad to help you with any visual changes if possible. Let me know the specifics of what you want.
  8. Yes - this could be done. I'd be glad to do it on request. I do a lot of hairstyle editing, though the mods aren't yet posted. What would you like?
  9. Hi there - I'm a morph artist and the creator of the Realistic DAO Project, which is still in alpha so not much of it is uploaded/public... but here's the gallery. https://littlegreycat.slickpic.com/gallery/ I would be totally glad to help you out, if you're still interested :)
  10. Hi - adapting hairstyles for a different race can be tricky, but I have a huge amount of practice with it. If you would like me to do it for you, let me know. :) It may be the simplest option.
  11. hey everybody, I've been using Lightwave and TMP's DA import/export tool to de-blueify a massive amount of hairstyles that I have permissions for, for toolset compatibility. this has gone really great for most of them. unfortunately i'm still running into a problem where the scalp doesn't texture correctly and is too light to match the morph's skin tone. like this behind the ears: http://i.imgur.com/ZNPYAOD.png does anybody: a) have lightwave experience related to hair conversion, b) know what might be causing the problem, or c) have experience in a different program related to this kind of thing? i'll take any scraps of ideas tbh. this is really, really important because i'm currently working on a massive realistic DAO redesign project and, uh, i need more hairs :| thank you guys in advance!!
  12. mm, okay, I'll assume it's just stuff with no access, then. actually now it says the mirroring operation is complete, miraculously enough. suggestions on what I should do next? how do I get past the toolset wiki's robots.txt?
  13. okay, everything WAS going smoothly (although I ended up closing and reloading httrack, so the time and GB numbers here are not accurate) and now it's erroring out endlessly: http://i.imgur.com/ySFdyAD.png http://i.imgur.com/fjn4fCY.png I'm at a loss -- anyone know what's going on here?
  14. okay, it looks like things are going correctly - I checked through the index and at the very least, some of the things that are supposed to be there, are definitely there. it's not finished yet though, so we'll see.
  15. Tarshana I'm having the same problem - I have httrack paused but I can't seem to edit my settings to capture the login and bypass that page. Is that going to be an issue? also, what's a standard number of errors to have? I'm at like 5k :/
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