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Silverglade

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  1. It could be anywhere, but I think it's inside the DialogueMenu.swf. Thanks, that was it. What was throwing me for a loop was the fact that the animation is the same, or at least very similar to the animation in Interface\Components\VaultBoys\Charisma.swf. There is also a reference in HUDMenu.swf to VaultBoyImageInternal. I figured there was code in HUDMenu.swf to dynamically load and play the animations under the VaultBoys foilder. Turns out, that is wrong; the same Charisma animation is fully embedded in DialogueMenu.swf. The only thing that sucks now is that anytime a new New/Full Dialogue mod comes out, I have to modify that DialogueMenu.swf with my changes.
  2. During conversation with an NPC, some options are in yellow, orange, or red (like when talking to Codsworth right after you get out of the vault). If you choose one of those options and you're skill check is successful, the XP meter shows up and a Vault Boy animation plays down and to the right of the bar. I can't seem to find where that animation is in hudmenu.swf. Does anyone have any idea what sprite is involved, or what is playing that animation?
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