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omarag

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  1. In response to post #50733777. #50733937, #50734032, #50752942 are all replies on the same post. Duly noted. So I suppose that does constitute a bit more than merely 'getting them to work on Win10'. Not that the 4GB patch is especially difficult for Steam versions, it nevertheless is nice that GOG removed that extra bit of hassle. Had I not sweated blood and cried bitter tears trying to get FO3/F:NV to work consistently on my rig with numerous mods, workarounds and utilities, I would have gone straight to GOG.
  2. In response to post #50733777. #50733937 is also a reply to the same post. Suspected so. Thanks. Some of the reviews on GOG imply smoother running beyond 'not crashing', and hence my questions.
  3. Forgive me for the undoubtedly simple questions. But as I read that GOG has ensured FNV and FO3 work without the workarounds/mods/utilities required by many for running on Windows 10 via Steam, does this mean that the game is now more stable and adept at running on multi-core rigs, or does that remain inherently an issue with the engine? And on areas that generally see lag in the Steam vanilla game etc like The Strip, Freeside etc - is it wishful thinking that this will now be improved (I suspect it won't be!) Also, does this make modding any easier/more difficult? I'm not a mod freak but there are a dozen or so 'essentials' I couldn't live without. The forthcoming TTW 3.0 is on my hit list for sure.
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