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Solivade

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About Solivade

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    United States
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    SKyrim
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  1. According to the mod page for HDT HighHeels, it only needs SKSE and Skyrim 1.9.32. Also, Amorous Adventures seems to have three variations, a clean version, an OSA/OSex version, and a Sexlab version, and I downloaded the OSA-Clean version which relies on OSA/OSex, but defaults to Clean if they're not present in the mod list. So if I remove Realistic Ragdolls now, will that irreparably screw up my save file?
  2. Thanks for all the help, the CTD while loading the old save has been (at least temporarily) averted once more. I'm still dealing with the occasional CTDs after extended periods of continuous game time, but other than that the save seems to be running rather well. Will report back if the issue returns later, though.
  3. The XPMSE download page tells me that I need to download Realistic Ragdolls and Force, as well as RaceMenu, in order for the mod to function properly. The webpage for Realistic Ragdolls and Force says that it will conflict with any mod that alters the skeleton.nif. Doesn't that mean CBBE won't be playing very nice with it once it's installed, or am I being paranoid?
  4. I would first like to point out that this particular save has been with me for some time, well before I became invested in the modding community for Skyrim. I understand the risks inherent that come with installing and running new mods on an old save file, rather than starting over from scratch to minimize script errors and conflicts, but I would prefer to keep this save file intact and reverse any corruption possible, as I have invested a great deal of time into the character. Most or all of my mods were installed via NMM and sorted using LOOT. I have used SKSE, LOOT, and TES5Edit to assist in fixing the problem previously with partial success, however it seems to be returning in force, and I fear that the situation may be out of my control now. I defer to the good judgement of the Nexus community on this matter, and I have provided as much relevant information as I thought to gather below. ERROR REPORT FROM PAPYRUS.0 LOG: [02/15/2017 - 12:15:04AM] Papyrus log opened (PC) [02/15/2017 - 12:15:04AM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [02/15/2017 - 12:15:04AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [02/15/2017 - 12:15:04AM] Memory page: 128 (min) 512 (max) 76800 (max total) [02/15/2017 - 12:15:18AM] Cannot open store for class "AetherialBoltScript", missing file? [02/15/2017 - 12:15:25AM] Error: Property TreeSapSpigot on script usleepretroactive307script attached to USLEEPRetroactive307 (0514EB3D) cannot be bound because <NULL form> (000AED8B) is not the right type [02/15/2017 - 12:15:25AM] VM is freezing... [02/15/2017 - 12:15:25AM] VM is frozen [02/15/2017 - 12:15:25AM] Reverting game... [02/15/2017 - 12:15:26AM] Error: Property TreeSapSpigot on script usleepretroactive307script attached to USLEEPRetroactive307 (0514EB3D) cannot be bound because <NULL form> (000AED8B) is not the right type MODWAT.CH DATA (INC. PLUGINS, SKYRIM MAIN, AND PREF CONFIG): https://modwat.ch/u/Solivade SPECS: Comp Type - Lenovo Ideapad Y700 OS - Windows 10 64-bit, x64-based processor Processor - AMD FX-8800P Radeon R7, 12 Compute Cores 4C+8G 2.10 GHz RAM - 8.00 GB (6.96 Usable) Directory - C:\Games\Bethesda Softworks\The Elder Scrolls V - Skyrim\ .ess File Size - 11,863 KB The papyrus log suggests to me that the primary issue is with USLEEP, but the patch has worked fine for me before. Perhaps it's conflicting with a specific mod in the list? I would be extremely grateful to anyone who can decipher a probable cause and effective solution for this issue. UPDATE: The save file loaded properly after another try, but now when I leave Breezehome, the game CTDs while trying to load Whiterun. The papyrus error report returns the same log as previously listed.
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