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SpiriteusMjir

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  1. AHA! FOUND THE CAUSE TO NORMAL ATTACKS AND CTD COMBAT BUG! The Complete Alchemy and Cooking Overhaul mod is INCOMPATIBLE with Wrath of Nature due to its scripts load the same!
  2. I start to experience crashing when I "unsheath" in aspect forms, randomly. I take the guess because the scripts aren't running properly and then got conflicted with some other mods I have, am still clueless which exact mod caused this happening...
  3. I later encountered issues with the quests but managed to get pass them. Doing Adros' quests: The Spider and the good end fight quest, whenever Adros return to his normal form, the game CTDs everytime, might be conflict with some other mods I have. To fix this in-game: Open console and click on Adros, close console and then continue the quest where he shapeshifts. When he is reverting, quickly open console and since you targeted him, type disable. When the quest completed, enable him and he reverts normally.
  4. It's driving me crazy because it shows no conflicts in the MO. I even moved in it at the bottom of the priority list. I even tried reinstalling all of my mods just to be sure, but the results remain the same. I believe could be MO issue. Last time I played was with NMM, since NMM install mods directly into the game folders, while MO is using virtual... Imma check because I have the same issue. Also... I read the thread that you can't load Wrath of Nature at the bottom, there are other spell mods you might've installed like The Lost Grimoire will conflict, result your aspect forms cannot attack. EDIT: MO might not be the issue, I tried manual install but no luck on summoning my mini spriggans :/ Mini spriggans are the potential DPS of the Aspect of Nature :< As I haven't done Adros quests yet, I just use console add spells to the water, shadow and shock. ONLY shock have shocking spells...
  5. Hey guys, I am trying to set my Memory Blocks working with SKSE, but the first block displays 256MB< and the reason why someone said adding -forcesteamloader- helps get the Memory Blocks work, where it set the first block to the value you set in skse.ini. I also have no idea how to put -forcesteamloader-, but since Uhuru said we shouldn't and rely on MO, why my Memory Patch still not working?
  6. Apparel Layer only does is swapping gears to the marked favourite ones, doesn't allow you to wear gears under another. He wants underwears for his character to wear under so he can have the immersion or not showing nude under the skirt.... >.>
  7. Sure this is long ago.... I always wanna try make a Youmu follower, including her Myon, Myon could use the ice wraith skeleton and animation but with the ectoplasmic round wisp mesh. Maybe I'll make her from scratch, I can't take from MMD and other already made 3D models. Also fun to make her face suit to Skyrim instead very anime face. Should be semi-realistic and anime.
  8. Hell Girl has been a popular anime series, and hoping someone make a follower of Ai Enma. Not a simple regular follower, but with voice and using Dragon priest animation when in combat? Was it possible for the AI to perform normal human animations outside combat and then switch to Dragon Priest's in combat?
  9. @TheOutlander, your method works, thanks :) I was trying to port Nakitaa's Project Sekirei to SE, the house was a mess, and then thanks to you, the mesh was a success!
  10. I mean for the race. And the rest is all for mesh and texture creators
  11. You can use Extra Skeleton Race mod, using High Elf Skeleton race in it, have glowing eyes too
  12. Soon some Japanese modding community might make the mod in private :smile: Gotta look harder to see if one is ready, because putting privacy helps from getting reported for copyrights, it'll take some time. Would love a quest where instead you play as Momon, you meet him, challenge his quests, his minions and his guardians and then to prove him you're worthy to be part of the Tomb of Nazarick~ Sure this feels like a very large quest mod, if you wanna make it pristine, program every AI, make unique dialogues, create monsters that are never the same (like reusing skeletons or animations) and the whole new map, the Tomb of Nazarick is huge as the Soul Cairn but in many levels and biomes... ^_^
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