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HollyCeuin

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About HollyCeuin

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    United Kingdom
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    Final Fantasy XIV: A Realm Reborn
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    Final Fantasy XIV: A Realm Reborn

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  1. In response to post #75844648. #75847128 is also a reply to the same post. as far as I can see they didn't even f*#@ing tweet this on their official account
  2. So first the egregious every-single-download premium beg, now this OVER AN ENTIRE MONTH LATE NOTIFYING US?! I'm out. Been a premium user before, never again.
  3. Yeah I just got this on a DMC3 mod. This is stupid, I've been a premium user before but can't atm due to budgeting, and quite frankly it's making me never want to rejoin.
  4. I remember there was something like this for Skyrim, Look What You See is what it was called iirc, that made your character look towards where your character is facing. Anything like that for FO4?
  5. I'm in awe of how stupid this is. They're holding our drive space hostage. I'm fuming and will be leaving a negative review. Ridiculous.
  6. Yeah, really good in stealth games. I'll have to check that game out. Would love that as a feature in FO4.
  7. Was wondering if anyone could whip this up. Currently we on PC with KB/M have three speeds - walk (CTRL), jog (normal) and sprint (shift) - I was wondering, could anyone make a system like the old Splinter Cell games where using the scroll wheel (because let's be honest it's not exactly being used a lot on camera zoom PLUS that has an alternate control anyway) we can increase and decrease the speedmult on the fly? Could be an interesting alternative. So, for example, say we scroll all the way down. We're now at walking speed. Each scroll up from there increase the speedmult by 10. With a set top limit of probably either default (100) or sprint levels of speed? Don't want to become the blue blur, after all. If you don't know what I mean by speedmult (you probably do but eh), I'm mainly referring to the command "player.setav speedmult XX"
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