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kormarch28

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About kormarch28

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    Witcher 3

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  1. In response to post #81861268. #81861513, #81863428, #81866323, #81867173, #81871478, #81887973, #81891508, #81891543 are all replies on the same post. "It doesn't matter how much you repeat yourself, you're still wrong" Again, you need to suck up your pride. Your program is flawed, it happened and I do not care that you have the "Developer" tag on your name, it happened, TWICE. There is no reason an update should be disabling mods, I said what I said, take it however you want. I care not. "I explained to you that this isn't possible. If Vortex "left it alone" your profiles would stop working correctly, purging would undo your changes, as would disabling the mod, which would completely change its function." That an issue with your program, and your program only. What does that tell you? You can say whatever you need to, the fact of the matter is that you cannot accept that this program you made has way more issues than NMM. Whether or not it is better is a subjective opinion and everyone has a different one. On paper and in presntation, it is. Actual operation, debatable. There is a reason people have sworn this software off and Github still has updates to NMM. Like I already said, I want to use this, but, until you start accepting things do not work out the way you intended and perhaps there are actually bugs, I'm not going to. As I said, I understand you take pride in your work, I get it. that pride doesn't mean you just dismiss peoples issues and say "You can't have everything." Nobody wants everything, they want their issues resolved and not have to deal with pointless "You're wrong, I won't even check it because it somehow is impossible, I didn't make it that way." Yeah, that is kind of the definition of bugs and errors, not working as you intended to make it work.
  2. In response to post #81861268. #81861513, #81863428, #81866323, #81867173, #81871478 are all replies on the same post. "It absolutely didn't. Coincidences do happen, just because the two events seem to happen around the same time doesn't mean they are connected. The Vortex update touches nothing apart from its own installation directory and the registry keys that stores the installation location. I can guarantee you that the vortex update mechanism does not touch your plugins.txt file, it's impossible" It absolutely did. I'm not repeating myself. "It's not _telling_ you that you changed files. We assume that you know that. It's asking you what to do with the change." It doesn't need to do anything with it, which further proves the point your manager has too much control. If you assume we know that, leave it alone. What it boils down to is that I understand that you are a developer, and you take pride in your work. But, what you have made is not perfect by any sense of the means whatsoever. Instead of going through all these comments telling people they are wrong, maybe actually investigate and choke up the pride. Go through the forums and the comments on the update post, lots of vitriol towards people over this sort of thing. Vortex is a buggy mess, great in theory and on paper, far surpasses NMM in fresh looks and all that jazz. Like I said, I want to use it, but people just are not making up the issues they have with your program.
  3. In response to post #81861268. #81861513, #81863428 are all replies on the same post. "Ok, so I have to be honest. If Vortex is telling you F4SE is not installed properly (or isn't the latest version) AND it doesn't launch from the dashboard, chances are you haven't installed it properly." No f4se was installed properly because the link from the desktop shortcut worked perfectly fine, vortex told me the latest version (f4se_0_06_21) was out of date and wouldn't launch, not that it was installed incorrectly. What you are implying I said wasn't what I said at all. "Vortex is telling you that your files have been modified. It cannot tell if you did this intentionally." It doesn't need to tell me that I changed files, I know I did. This goes back to it having too much control over everything. "It is very unlikely a Vortex update caused this, your plugins.txt file is managed by your game and is not changed when updating Vortex." It did. I don't know what to tell you about that, it happened.
  4. In response to post #81861268. I agree 100% with everything you said. Plus when it updates it always breaks something. I looked everywhere for a way to disable auto updates for Vortex itself and could not find it, that is honestly unacceptable. Even after it asked me about the update, it still forced it. If the manager isn't broken for someone and/or they don't need the update, there is no reason to force updates. It deleted the desktop shortcut, it disabled every single mod in my load order, and when I re-enabled them it auto sorted a lot of them wrong and broke the load order therefore breaking the mods in game. Also, stop warning me after using bodyslide or converting to ESL's in F04/SSEdit that an outside source changed mods and forcing a "Deployment" for no reason. Then, to top it off it kept telling me that f4se_0_06_21 isn't the most recent, definitely is, and wouldn't launch through Vortex. Maybe that could have been a one off incident, but really? I don't want to keep using NMM, I really don't, I want to use Vortex, but the app simply has too much control over everything and it has been out long enough these kinds of things shouldn't be happening.
  5. So, if you are like me and cannot log into NMM at this moment due to the server being overloaded...... But still want to use NMM âManually donwload whatever mod file you want>Right click on the the downloaded file> Select open with>search the computer for your main NMM file> Select Nexusclient> go to mods tab and search for your mod> double click and install mod. âAfter doing this NMM will show up in the "open with" selection every time. âI hope this helps some of you that are like me and haven't done this for a few years, which means you forgot. Yes, very simple, but I'm sure some of us have had a brain fart after the long haitus. Happy modding! Korey
  6. This is correct, I figured out how to use the NMM offline. Yeah, just a brain fart, it's been 3+ years lol ​Anyways for those wondering I'm going to make another post for those unable to log into NMM to help.
  7. Alright, so I am currently unable to download mods using the NMM. I understand and do appreciate the hard work to get it back up..... My question is: If I download the mods manually do I place them directly in the SKSE folder or in the NMM SKSE folder? I havent modded or played skyrim for a few years, so the memory eludes me! âThank you kindly!
  8. New here, tips or hints?
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