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Yagichan

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About Yagichan

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  • Country
    Japan
  • Currently Playing
    Fallout 4 / XCOM 2 / Sellaris / Stardew Valley
  • Favourite Game
    Skyrim

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  1. It is my understanding that supporters get this ad. From the sales page of Supporter membership. I do hope that this is a mistake, that will be quickly rectified, rather than a wilful refusal to provide the paid for ad-free experience.
  2. Can't win it, if you aren't in it.
  3. I'll take a punt on this too.
  4. Let's take a punt on this as well.
  5. We should run a count of how many users in this thread, that have only 1 post. It would be interesting to see what the percentages are.
  6. As a mod author that depends on all the unoffical patches (except the Unofficial High Resolution Patch) do you have a relatively idiot proof guide on how to change over to the USLEEP master from the seperate patches ?
  7. FYI PayPal's flat fee varies by country. Eg my flat fee is ¥40 to receive. Their currency conversion rates also take a percent too. With those considerations in mind about $3US per mod will ensure the mod author gets at least half of that.
  8. I agree - it does look like the who's who of required mods. But it's missing Enai and Arthmoor.
  9. After trying your suggestions, I have come up with what I think is a workable solution that doesn't result in an infinite duplication of items. Using OnUpdate didn't work too well, so I went on an OnLoad based approach. It now needs SKSE, but as I need that for other mods, it's a minor issue. An example proof of concept is below. Thanks for your advice. If you spot any potential issues in this code, please let me know.
  10. G'day all, I'm having a little scripting issue. I have an NPC, it intentionally has no default outfit set. My intention is to dynamically adjust it's inventory and it's starting equipment based on which other mods (if any) are installed. My reason for not making this a default outfit is that players, including myself, like to change up what the NPC's wear, and by having it as a default outfit, I would force players to use mods they might not want to use. Unfortunately, everytime the NPC is loaded, the NPC is in their birthday suit. The good news is that the items are in the NPC's inventory. I have attached a very cut down script that illustrates how I am trying to equip this NPC, and I would really appreciate some help in making a version that works. Thanks in advance for any insights you can share.
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