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Zupremo

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  1. I have a character model that I'm willing to donate to your project. I think it will fit perfectly in the Elder Scroll Universe. check the link below if you're interested. Polycount - 6k all quads https://i.imgur.com/l7UluZW.jpg https://i.imgur.com/kvqCyrI.jpg
  2. ok. now i learned how to extract the files using Modkitchen but my problem now is it's not uncooking everything it only uncooked 4gb worth of files and the textures is not included. if any1 know how to fix this please help me. it also didn't include the rig/bones which is important for painting weights.
  3. I love the game and finished it 3X and what I found the most annoying is the similar faces of quest givers. I know how to model and sculpt so I know that even a minor changes to the polygon can drastically change the appearance of faces so I wanna try to MOD them but I don't have the time to learn MODDING so if anyone is willing to give me a link for the already extracted files for each head, i will try my best to make it more diverse and i will send it back to you or anyone who wants to make the MOD.
  4. In response to post #54473018. #54474538, #54475508, #54500348, #54500393, #54509148, #54510778, #54514758, #54519098, #54523793 are all replies on the same post. i felt like that too at first but once you focus on the story the combat will be a bit more tolerable.
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